Magic items that prevent Fear?
Oxford_Guy
Member Posts: 3,729
I'm trying to maximise the utility of a CHARNAME Blade I'm running in a good-aligned party, by relying on him to remove fear effects (e.g. from Horror) from affected NPCs, instead of having my cleric or mage having to memorise the Remove Fear spell, but obviously need to protect CHARNAME himself from the affect of fear in order for him to be able to do this (I guess constantly singing might prevent fear at all, but that seems a waste), so was wondering what magic items there are in BGEE that a bard can wear that prevent fear (not including ones that require manually activating, like the Greenstone Amulet)?
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BTW *if* my Blade *constantly* sings, does this prevent the possibility of fear due to both Horror and Morale loss from happening in the first place or only help morale recovery?
I agree with TJ_Hooker though. Most clerics have level 1 slots to burn (unless you're running with a low wisdom multi like Quayle) and it's got a long enough duration to last several fights.
Fear and hold person are basically the only 2 disables casters get prior to chapter 4. Then later you have to worry about charm and confusion and thats about it for the entire game.
Clerics remove fear has a cast time of 1! and last for an hour. If you choose not to memorize this on your cleric you are just making life more difficult for no reason.
Yes that could be another good choice (except he might want to use the cloak of Balduran on him ^^)
But this is a better idea, yes :-)
You can seriously play through the whole game with as little understanding of casters as "Either you hit them hard and fast and interupt them, or they break your party because they got some spell or other off."
Sure that's just the nature of mages in D&D2E, but I still don't think I've seen an in depth faq that explains how to play casters WELL. Oh, and different icons for spells that are essentially the same can throw people off.
But, yes, clerics are good to have around.