Script help, disable message from action.
Freche
Member Posts: 473
I'm wondering if it's possible to activate actions without announcing them in the Message Box?
I'm currently working on a Thief script and it's activating Detect Traps when out of combat.
IF....THEN...FindTraps()
And each time it activates I get the standard [Character]- Detecting Traps in the Message Box.
It would be very nice to not have that pop up every time if it's possible.
I'm currently working on a Thief script and it's activating Detect Traps when out of combat.
IF....THEN...FindTraps()
And each time it activates I get the standard [Character]- Detecting Traps in the Message Box.
It would be very nice to not have that pop up every time if it's possible.
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