Soloing support
ajwz
Member Posts: 4,122
I'd like to include support for soloing players, like the ability not to die if you are charmed, dominated or mazed while solo.
In addition, the option to remove all traps and pickable locks from the game so you can solo without choosing a thief class.
In addition, the option to remove all traps and pickable locks from the game so you can solo without choosing a thief class.
2
Comments
RP wise, it makes sense that you have no way out, but mechanics wise, it doesn't, it seems to me to be more of a delay of the inevitable, but then again, who is to say you can't use that to your advantage? While charmed, maybe a debuff wears off, and you're able to keep yourself alive
Maybe you couldn't drink another potion that round, but after the mind control wears off, you can?
I don't agree with the traps/locks idea, but definitely the not being dead idea
I understand the argument that you could survive, it just seem so unlikely as to be unnecessary. Then again I guess there's nothing wrong with just letting it play out, except that the AI is programmed to not attack you when you're charmed which doesn't really make sense and so you would just be watching yourself stand there until the charm wore off and then defending yourself.
As for maze, this definitely shouldn't end the game, since while you're mazed your enemies don't have access to you.