mace for a pure cleric ?
varlak
Member Posts: 15
Is it a good choice ? A dude in plate using a sling just look weird to me.
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But Mace is an excellent choice, and probably the most traditional from a PNP perspective. Based on available weapons in the game, Mace, Hammer and Quarter Staff are all good choices for a cleric. Flail is probably best for BG2.
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In BG1, maces and hammers are the clear winner in terms of enchanted ones you can find. In BG2, flails are fantastic... but a single-class priest caps out at 1 pip in weapon proficiencies anyway, so by the time the good items are available in BG2, you'll almost certainly have the requisite proficiency.
One option I'm planning on trying out eventually is dual-wielding with a Cleric of Lathander kit to see how that build actually works out. With both hands filled you get 2 attacks per round with one pip on Two-Weapon Style and Boon of Lathander grants 1 extra attack per round. So that's three attacks per round, at least once per day--altthough for only 1 round/level--and otherwise 2 APR. The to-hit penalties for dual-wielding with only on pip in dual-wielding are really stiff: -2 to the main hand and -6 to the offhand. But still, with + 2 THAC0 weapons you might come close to delivering as much damage as with Sword and Shield style. Perhaps not, but I'm curious to see.
i ran a CoL and he was an amazing tank. hammers and slings at lvl 1. dual wielding next then flails (for BG2:EE) last.
thac0 penalties can be slightly mitigated with 4th level spell "Holy Power" giving the Cleric the thac0 of an equal level fighter and an extra hp per level. BoL also stacks with haste for 4 APR! but i'm really looking forward to using him in bg2:ee where BoL stacks with itself for easy 10apr by the end of SoA (dual wield + BoLx3 + Improved haste)