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Second best archer?

So the best archer is an Archer. But I want to make a neutral CHARNAME and Rangers must be good. So what is the second best ranged weapon user? A vanilla fighter with GM in longbow? A barbarian with throwing axes? Would multi- or dual-classing help anything? I don't see how, since archers need lots of attacks per round and lots of bonuses to those attacks.

Comments

  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    edited February 2013
    A Swash dual classed to a Fighter.

    -edit-
    I should probably clarify this, as this is only able to be done due to a bug from dual classing into a Fighter (GM by lvl 3).


    Post edited by TheCoffeeGod on
  • lunarlunar Member Posts: 3,460
    Elf fighter with 19 DEX, putting all your proficienct points into longbow, will be a very good archer. Elf bonus +1 and 19 DEX and mastery in bows helps. Infact it could even be better than an archer at some point as fighters level up a tad faster.
  • AprilApril Member Posts: 39
    A thief kit, probably swashbuckler for +ac and +hit or bounty hunter for traps, dual-classed to fighter would be a lot better than a pure fighter, and would be able to reach GM anyway.

    I think that's the second best archer possible while also being able to deal with thief duty when the dual-classing ends.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Can you dual an assassin to a fighter? Poisoned arrows would be quite nasty...
  • FardragonFardragon Member Posts: 4,511
    edited February 2013

    Can you dual an assassin to a fighter? Poisoned arrows would be quite nasty...

    Yes, Assassin/Fighter would be my choice.

    2 levels of Assassin gives you +1 thac0 +1 damage, poison once per day, x2 backstab and 55 points of thief skills.

    2 levels of Swashbuckler gives you +1 AC and 65 points of thief skills.

    In either case, you can have grand master of bows at level 3.

    Note that BGEE assassins can be any alignment apart form LG.
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    edited February 2013

    Can you dual an assassin to a fighter? Poisoned arrows would be quite nasty...

    Yes you can, but you miss out on being Specialized in anything during your Assassin time, which is why I choose Swash.
    But yeah, Poisoned arrows get nasty.

    -lol-
    Especially when you Crit on your first hit!

    image


  • FardragonFardragon Member Posts: 4,511
    edited February 2013
    Given that you can dual class and have 4 stars in bow before reaching Nashkal, I don't think "missing out on bein specialised" is a significant drawback. Indeed, even at 1st level, an assassin with 1 star in staff and 1 star in 2h weapon gets +1/+2 and double crit chance, wheras a swash specialised in staff only gets +1/+2.
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    edited February 2013
    Fardragon said:

    Given that you can dual class and have 4 stars in bow before reaching Nashkal, I don't think "missing out on bein specialised" is a significant drawback.

    I'm well aware of what dualing to a Fighter gives you.

    However, why would anyone walk away from an added +1 T/+2 D with your choosen melee weapon, not to mention, taking SWS for a +2 A/C (on top of the +2 AC for Swash at 5th) by the time you hit 8th L. Fighter?
    Fardragon said:

    Indeed, even at 1st level, an assassin with 1 star in staff and 1 star in 2h weapon gets +1/+2 and double crit chance, wheras a swash specialised in staff only gets +1/+2.

    You could very easily get the Swash specialization + the 2HWS point and even put a second point in 2HWS at Fighter 6th.

    Anyway you look at it, Swash is better in that aspect.
    Assassin's only advantage in this is the Poison weapon skill.

  • FardragonFardragon Member Posts: 4,511
    edited February 2013

    Fardragon said:

    Given that you can dual class and have 4 stars in bow before reaching Nashkal, I don't think "missing out on bein specialised" is a significant drawback.

    I'm well aware of what dualing to a Fighter gives you.

    However, why would anyone walk away from an added +1 T/+2 D with your choosen melee weapon,
    As I already pointed out, assassins can get it without needing to be specialised. By level 2/6 the assassin/fighter can be specialised in a melee weapon, grand master of bows, and have a style. (Swash is exactly the same at that level, but assassin gets the +1/+1 IN ADDITION).
    not to mention, taking SWS for a +2 A/C (on top of the +2 AC for Swash at 5th) by the time you hit 8th L. Fighter?
    The OP wants to be an archer, they don't want to play a gimped thief till level 5 for an extra pip of AC. Archers don't usually sit of the front line anyway, so why would they want more AC instead of more damage?!
    Fardragon said:

    Indeed, even at 1st level, an assassin with 1 star in staff and 1 star in 2h weapon gets +1/+2 and double crit chance, wheras a swash specialised in staff only gets +1/+2.

    You could very easily get the Swash specialization + the 2HWS point and even put a second point in 2HWS at Fighter 6th.

    Anyway you look at it, Swash is better in that aspect.
    Assassin's only advantage in this is the Poison weapon skill.

    No, in order to get those benefits, you need to dual class at level 5 or later. Which means you can't get grand mastery until level 5/3 and have to sit though half of BG1 playing a class you didn't want. Dual classing asap (level 2) gives you grand mastery at 2/3, and at that level Assassin >> Swashbuckler.
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    Fardragon said:


    No, in order to get those benefits, you need to dual class at level 5 or later. Which means you can't get grand mastery until level 5/3 and have to sit though half of BG1 playing a class you didn't want. Dual classing asap (level 2) gives you grand mastery at 2/3, and at that level Assassin >> Swashbuckler.

    -lol-
    The whole point of dual classing kits is to get as much benefit out of them you can.
    Which means dualing at an appropiate level to gain as much benefits as possible.

    With a 5/8 Swash/Fighter you could wind up with this.

    Long Sword **
    Long Bow *****
    Single Weapon Style **

    +2 AC
    +1 T/D


  • FardragonFardragon Member Posts: 4,511
    edited February 2013

    Fardragon said:


    No, in order to get those benefits, you need to dual class at level 5 or later. Which means you can't get grand mastery until level 5/3 and have to sit though half of BG1 playing a class you didn't want. Dual classing asap (level 2) gives you grand mastery at 2/3, and at that level Assassin >> Swashbuckler.

    -lol-
    The whole point of dual classing kits is to get as much benefit out of them you can.
    Which means dualing at an appropiate level to gain as much benefits as possible.

    With a 5/8 Swash/Fighter you could wind up with this.

    Long Sword **
    Long Bow *****
    Single Weapon Style **

    +2 AC
    +1 T/D


    Eh, no.

    By that argument, the only option is to play a level 10 Swashbuckler/Fighter, since then you get +3 AC and +2 T/D. Sure, you would have to wait until BG2, but by your argument, that is irrelevant, only final power matters.

    The OP want's to play BALDUR'S GATE as an Archer, not just the last chapter.

    With a 2/8 Assassin/Fighter you could wind up with this:

    Long Sword **
    Long Bow *****
    Single Weapon Style **

    +1 T/D
    Poison Weapon
    x2 Backstab

    And still be an archer FOR MOST OF THE GAME.

    The only thing you miss out on is AC, and that is irrelvent for an archer.
  • TheCoffeeGodTheCoffeeGod Member Posts: 618
    Fardragon said:


    With a 2/8 Assassin/Fighter you could wind up with this:

    Long Sword **
    Long Bow *****
    Single Weapon Style **

    -lol-
    There is ABSOLUTELY NO way you'd get that with a 2/8 Ass/Fgtr!

    At best, you'd get this.

    Long Sword *
    Long Bow *****
    Single Weapon Style **

    or this.

    Long Sword **
    Long Bow *****
    Single Weapon Style *

    As you'd only have the first 2 starting pips to play with as an Assassin and you can only be proficient in any one weapon/style.
    And you'd only get 6 pips with your Fighter.
    Fardragon said:

    And still be an archer FOR MOST OF THE GAME.

    The only thing you miss out on is AC, and that is irrelvent for an archer.

    How long do you think it takes to get 10k XP?
    Not long at all, even with a full party.

    The AC is just a bonus, but a human with an 18 DEX + Ankheg Plate + the Ring of Protection +2 will hit a -9 AC in melee combat & -7 with a bow.


  • FardragonFardragon Member Posts: 4,511
    edited February 2013
    Not everyone is a powergamer/xp farmer. A lot of players won't hit 10K XP until chapter 5 - around half way through the game. Then you would need another 32K XP before you felt the benefit of your swashbuckler levels. However you play, it takes significantly longer to reach 42K XP than it does 5.25K XP.

    And what is the point of -9 AC when you are on the back row and no one is going to attack you anyway?!

    I know people get defensive when someone points out why thier favorate build isn't all powerful. Swashbuckler/Fighter is fine if you actually want to use some thief skills and fight in melee (although dualing at 5 rather than 10 makes no sense at all if you intend to follow on to BG2). But if all you want to do is shoot arrows at people, then Assassin 2 is a much better option.
  • RhymeRhyme Member Posts: 190
    When you dual class to fighter, you get to dump all 4 points into longbow?
  • RhymeRhyme Member Posts: 190
    Huh... Learn something new every day. And I've dualed to Fighter before... I guess I just never tried this.

    Did the bug exist in BG? BG2? Or is it new to BG:EE?
  • MadhaxMadhax Member Posts: 1,416
    I don't understand why we're doing such in-depth analysis of builds based entirely around massive developmental oversights. No combination of classes should get you GM by level 3.
  • Aasimar069Aasimar069 Member Posts: 803
    Rhyme said:

    Huh... Learn something new every day. And I've dualed to Fighter before... I guess I just never tried this.

    Did the bug exist in BG? BG2? Or is it new to BG:EE?

    This existed in BG2

  • FardragonFardragon Member Posts: 4,511
    Madhax said:

    I don't understand why we're doing such in-depth analysis of builds based entirely around massive developmental oversights. No combination of classes should get you GM by level 3.

    It's fairly irrelevent, since the advantage disapears by level 9 anyway. Arguably, being able to get GM at level 8 on some builds is also a bug.

    All it does is make a rather dull plink plink class a little more interesting at low level.
  • OutsiderSubtypeOutsiderSubtype Member Posts: 10
    For the dual class builds, wouldn't crossbows or shortbows be better than longbows if you want to import the character into BG2? Tuigan Bow, Drow Crossbow of Speed, Firetooth, etc.
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