So many classes and kits, cant decide what to play (and now 5 more O.o)
Felspawn
Member Posts: 161
Originally in years gone by my original BG character was a Paladin. Beat BG1 and BG2 with him, never got around to ToB. With BG:EE i made a Fighter with the intentions of making him a fighter thief dual class but already beat the game to quick (as i mentioned in a previous post) so i'm thinking of making another character, one better prepared to clear all of BG1 in prep for BG2 but i just cant seem to decide what to play. I dont really care about the Power gamer aspect of thing as much as good RP reason for being CHARNAME. I tend to play Martial Characters more then Magic ones BUT one thing that i didnt like about my fighter was that he was pretty much dual wield weapon of mass destruction, granted thats not a bad thing but he was very hands off, point him at the enemy with a standard script and he torn people up, effective but dull. I play with a full party not solo, any suggestion for a new CHARNAME, something interesting to play?
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Gnome Fighter / Illusionist.
Half-Elf Skald.
Try maybe a Fighter / Mage Elf? Or a Cleric / Ranger Half-Elf?
Or a Fighter / Thief Half-Orc who uses Staves and Two-Handed Style?
These are all very strong multi-classes, easy to play...but have lots of range in choices.
Well the Elf gets the bonus to Long Swords...I dunno she is an elf...maybe since she's a Drow she hate regular elves...can't remember if you're right on that.
She will romance a Half-Orc....so her standards aren't THAT high. =P
So, Priest of Talos is highly recommended if you are ok with a frontliner who isn't the main damage dealer, and offers some more abilities instead. Maybe make it a dwarf or half orc for extra strength/con.
(Kitted) Bards are a lot fun, too. However, skalds are rather passive in my opinion. To make optimal use of their song, you just sing and can't actively participate in fights. You are back to clicking one button and waiting for your NPCs to clear the area. As charname, I find this even more dull than pointing at enemies.
Blades get you back to dual wielding, but if you don't neccessarily want a different fighting style, that's the way to go. Blades make effective melee fighters and they do have some extra buttons with their spells, allowing a lot more strategies than a pure fighter.
I personally love jesters and make excessive use of invisibility, almost playing them like thieves without backstab ability; and the offensive song is a very nice change - though you'll lose that in BG2 late game when you get the better bard song. That will be the normal song all bards get. I do hope BG2EE will change that, but that's just me daydreaming.
Swashbuckler as melee oriented thief might be an option, though you wouldn't have backstab. You still get something more than point and kill to do, but not neccessarily in fights. A dual/multiclass fighter/thief may be more interesting if you're looking for new things to do in battles.
A fighter dualled to Mage in SoA would be another interesting idea.
Maybe Bhaal mated with a Dragon????
If Bhaal wanted to make powerful children, tapping into dragon lineages would be a good place to start. Bhaal's essence within the PC could be considered a contributing factor to the resurgence of latent dragon traits and magical capabilities, for example.
I might be pulling that out of my ass though, I don't know of any Dragon Disciple characters to compare a BG PC Disciple to. I interpreted the kit's description as a stirring of latent power, as if the dragon's presence in the character's lineage was many generations back and the character's family had been unremarkable in the interim. If that's the case, it fits nicely into the BG story.
You can use the same approach with a Blade, and you'll also have Offensive and Defensive Spin. You won't have quite as many spell slots, though.
EEKeeper allows you to change the appearance of a half-elf to human. (RP-wise some half-elves do pass for human.) EEKeeper is still in beta but it seems to be working stably.
You could also dual-class a Fighter to Mage. You'll need to have at least 17 Int to dual. Personally, since I dislike the so-called 'downtime' of waiting to get the original class skills back when dual-classing, I dual at Fighter 3. (This just for a single run through BG:EE mind you, not the whole saga). If you dual at level 3 you'll get your Fighter skills back almost immediately and enjoy excellent martial skills. There's advantages to starting with either the Berserker or Kensai kit over just a vanilla Fighter.