Disciple's Breath seems too narrow
Madhax
Member Posts: 1,416
I was experimenting the my new Dragon Disciple's breath weapon, and it seems inconsistent and far too narrow as evidenced by these test shots:
I somehow thread the needle between Imoen and Rasaad here.
I miss Rasaad at point-blank range here.
Narrowly missing Neera here.
Inexplicably whiffing on Neera and Imoen to hit Rasaad here, despite them being almost perfectly lined up.
Observed behavior: The Dragon Disciple's breath weapon seems to have a large minimum range, as well as a very narrow area of effect.
Expected behavior: The kit's description promises a 140 degree cone, which is a very wide angle of fire damage, and makes no mention of a minimum range. Even if this was adjusted without being noted in the description of the kit, the existing angle is far too narrow to be effective.
I somehow thread the needle between Imoen and Rasaad here.
I miss Rasaad at point-blank range here.
Narrowly missing Neera here.
Inexplicably whiffing on Neera and Imoen to hit Rasaad here, despite them being almost perfectly lined up.
Observed behavior: The Dragon Disciple's breath weapon seems to have a large minimum range, as well as a very narrow area of effect.
Expected behavior: The kit's description promises a 140 degree cone, which is a very wide angle of fire damage, and makes no mention of a minimum range. Even if this was adjusted without being noted in the description of the kit, the existing angle is far too narrow to be effective.
1
Comments
Dragon Disciple loses one spell per level. It is better to use level 9 spell Dragon's Breath (20d10)
It's a low-level ability, and on paper should be quite good for the level you get it at. Dragon's Breath is an EPIC LEVEL SPELL, if a kit's special abilities rivaled it that would be a problem. The two abilities shouldn't be compared.
And in any case, I'm not looking to discuss the kit's power level, I'm reporting a bug.
I think it would probably have some utility regardless, but if it doesn't allow a save that'd be pretty significant, and probably be worth a couple extra dice of damage in my mind.
I'm not sure how to view save rolls other than when people actually make their save, but in all of my tests I never saw someone save versus the damage. Seems like there is no save. I have no means in my current party to test magic resistance.
Also, a few more extreme test screenshots:
Two identical blasts both targeting Rasaad. One misses Neera, and both inexplicably miss Ajantis.
And yeah the area of effect looks pretty wonky.