Sorcerer Spell Selection Modifications?
Corsymyr
Member Posts: 146
Now that the Sorcerer is showing up as kittable, does anyone know how one would edit the Spell Selection upon level up? I tried using 172 to remove certain spells from the kit, but it does not seem have an impact on the kit. Another oddity I noticed is that when you set the Alignment restrictions in the 2DA file nothing happens there either.
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They had a modified spell progression specific to them, so I bet you would find your answer there.
Druidic sorcerer kit is.... messy. Basically, sorcerer spell selection with adding priest spells via class ability table (like how Stalker and Avenger kits get bonus spells at certain levels). The mod also significantly modifies the base sorcerer kit, like max spells castable per day.