Was there ever any MOD that allows USE ANY ITEM to lift back-stab weapon restrictions for thieves?
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Member Posts: 669
I'm curious,
I think it's sort of odd that weapons like Staff of the Magi won't work for backstabbing at that point.
Also I think it'd be really fun to be able to back-stab with two-handed swords if you're a fighter thief who's gotten to that point in BG2.
Tactically it could open a lot of doors, and feels sort of like a near miss in the fun department.
Especially since assassination with grand mastery in staves using a fighter dualed to the thief can be so devastating anyway, it kind of makes the whole point of USE ANY ITEM to me to be a bit moot.
I think it's sort of odd that weapons like Staff of the Magi won't work for backstabbing at that point.
Also I think it'd be really fun to be able to back-stab with two-handed swords if you're a fighter thief who's gotten to that point in BG2.
Tactically it could open a lot of doors, and feels sort of like a near miss in the fun department.
Especially since assassination with grand mastery in staves using a fighter dualed to the thief can be so devastating anyway, it kind of makes the whole point of USE ANY ITEM to me to be a bit moot.
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I see it more like...striking someone with the pommel to the mid section of their spine knocking them down...or dragging it low to the ground slashing at their ankles from an alley.
you can back-stab with a staff which would be as long or longer depending...it just doesn't make sense to me that USE ANY ITEM doesn't lift the restriction.
Especially in cases where the item is of a weapon type that should work already (Staff of the Magi falls into a weird loophole since it's restricted to mages initially, as if it's not a staff...which sucks since it can cast invisibility, etc.)
I wish there was more information as to why it's not coded to let you have more access to weapons in a practical sense.
You may be right...but we're talking about people with superhuman strength a lot of the time...if you got hit with an 18/00 STR wielding a butter knife it'd hurt.
What about if you were just insanely quiet? (200+ in move silently) I don't see you not being able to creep up with a two-handed sword then.
High strength is irrelevant: it may increase the damage of your pommel attack, but it would increase it even more if you used the blade end.
It's the same reason I don't agree with some cleric weapon restrictions depending on Alignment / God you worship, you should be able to use a dagger for instance. It just doesn't seem practical to me.
In Dragon Age Origins for instance you actually get Pommel Strike as a fast attack.
Yeah, that doesn't work for me. You're striking fast from behind right? That means speed is a factor. They'd see you out of the corner of their eye...but too late. I don't agree with that respectfully.
In fact, you could argue that big, relatively unwieldy weapons are BETTER for sneak attacks - after all, that sort of move takes a whole lot of reaction and maneuvering out of the equation. A dagger or similar small weapon on the other hand may be better suited for fast-paced combat with a lot of movement where a clunky 2h might slow you down unnecessarily.
But I suppose you could argue that "hide in shadows" can be interpreted in a number of ways - including, perhaps, blending into a crowd. In that case what would matter would be how concealable the weapon is, another big plus for daggers/short swords. Though who knows, someone running around openly with a 7-foot cleaver of doom may not be as conspicuous in some settings as you'd think...
Yeah, RP talk is like dating; an awkward mess from start to end, and you don't really get anywhere...
Historical "fighting clerics" were largely without such reservations, mainly because at that time you couldn't really afford not to use the best tool for the job. The Knights Templar and other crusaders definitely used swords and other bladed weapons, for example.
That being said, D&D seems to be moving away from a strict dogma these days. Several faiths allow their priests the use of "non-clerical" weapons now, which makes a lot of sense as you said. After all, it's a bit difficult to cut out someone's heart for the glory of Lolth with a spoon, eh?
Later editions of the game turned the ability into 'Sneak Attack', which was a surprise attack that caught the opponent off guard and therefore did more damage. This is NOT the same as the original, merely an interpretation of it.
And loads of lore are predicated on spurious and inconsistent historical facts.