Shadowdancer chain backstabs vs. just attacking
PugPug
Member Posts: 560
So the Shadowdancer may Hide in Shadows even while being observed by enemies, but their backstab multiplier is reduced:
Levels 1-8: 2x
Level 9+: 3x
It takes a round (6 seconds) to stealth before you can attack again, doesn't it? So isn't this:
Round 1: backstab for double damage
Round 2: stealth
Round 3: backstab for double damage
Round 4: stealth
The same as this:
Round 1: attack
Round 2: attack
Round 3: attack
Round 4: attack
?
I recognize that hiding in plain sight can be used defensively, too. Though it can be dispelled by something like True Seeing, can't it? Can some enemies see through it?
Levels 1-8: 2x
Level 9+: 3x
It takes a round (6 seconds) to stealth before you can attack again, doesn't it? So isn't this:
Round 1: backstab for double damage
Round 2: stealth
Round 3: backstab for double damage
Round 4: stealth
The same as this:
Round 1: attack
Round 2: attack
Round 3: attack
Round 4: attack
?
I recognize that hiding in plain sight can be used defensively, too. Though it can be dispelled by something like True Seeing, can't it? Can some enemies see through it?
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Edit: I was wrong about having to wait 6 seconds to re-stealth.
Silly 3E and later editions...
I will test this after I update.
Edit: Nope, nevermind, I was wrong.
Round 1: backstab , stealth
Round 2: backstab, attack, stealth
Round 3: backstab, stealth?
With 1 apr, you can stealth immediately after backstabbing even while soling before the baddie notices he's been hit
I find that pausing per round seems inconsistent with the timing, but that's just me. When my fighter/ mage is meleeing and weaving magic missiles in, the time between pauses is considerably shorter... sometimes I'd have to wait for a second round pause before the missiles can be fired without delay.
Someone might be able to clarify with the timing, but I know if I watch die rolls instead of pausing for rounds, shadow dancer backstab weaving doesnt result in a diminished apr
You don't need to stop attacking after your first break from stealth. You can finish your current round of attacks and then try again
The only limit is the time it takes to position the next backstab so boots of speed would be helpful for that.
There is no timer at all unless you fail a hide in shadows check. Then the cool down timer comes into effect. Otherwise, you can instantly break invisibility and regain it as many times as you want.