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Adding custom scripts?

Is there a way to add additional behaviour scripts to the game? I'm really missing the "Thief Adventurer" script that was in BG2, which would cause the character to activate Find Traps mode whenever not otherwise occupied.

Comments

  • AlexTAlexT Member Posts: 760
    For now, the THIEF4 script should approximately do what you want.

    We are looking into adding more player AI scripts to the game.
  • MarkBMarkB Member Posts: 2
    edited March 2013
    EDIT: Nevermind, it looks like THIEF3 does what I was looking for. Thanks for the reply.
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