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[BUG?] Natural movement speed issues

DrusycDrusyc Member Posts: 44
Current Behaviour: When placed in a position that allows the character (in this case Rasaad) to bump into the back of another moving character during pathfinding, the character finds a new path, but at the default movement speed.

Expected Behaviour: When placed in a position that allows the character to bump into the back of another moving character during pathfinding, the character finds a new path at their natural movement speed.

Notes: When s/he bumps into a stationary character, s/he continues at their natural movement speed. This is also true of any terrain obstacle.
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