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Blade - Offensive Spin and Improved Haste?

I know that you can't stack a Blade's innate Offensive Spin ability with Haste, but does offensive spin work with Improved Haste? I don't mean can you get more attacks than usual with Improved Haste, but can you still get the +2 THAC0/damage and max damage per hit if you try to combine both? Is it even possible to combine both? If so, do you have to start one before the other, if so, which one? Thanks

Comments

  • SpaceInvaderSpaceInvader Member Posts: 2,125
    Bro you have SK, why don't you try this yourself?

    Do this: open SK, load a Blade, go in the Memorizations, click +1 after selecting level 6 spells, open the Spell window, search for Improved Haste and add it, give it 1 use, save.

    Enjoy ;)
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    Bro you have SK, why don't you try this yourself?

    Do this: open SK, load a Blade, go in the Memorizations, click +1 after selecting level 6 spells, open the Spell window, search for Improved Haste and add it, give it 1 use, save.

    Enjoy ;)

    Oh, I didn't realise it was available as a selectable spell in BGEE, I'll give a test, thanks.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    By the way, I didn't want to sound unpolite! English is not my 1st language :p
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    By the way, I didn't want to sound unpolite! English is not my 1st language :p

    No worries, no offense was taken! BYW am just trying things out with Shadowkeeper now and will report back my findings...
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    By the way, I didn't want to sound unpolite! English is not my 1st language :p

    No worries, no offense was taken! BYW am just trying things out with Shadowkeeper now and will report back my findings...
    Okay, this is how it works:

    1) If you cast Improved Haste first, then Offensive Spin, then Offensive Spin does nothing, you only get the effects from Improved Haste

    2) If you cast Offensive Spin first, then Improved Haste, then Improved Haste does nothing, you only get effects from Offensive Spin

    This is as I suspected, but wanted confirmation.

    Improved Haste *can* be used with Defensive Spin, however.

    Also Offensive Spin can be used with Tenser's Transformation (which is great for bards, as they level quickly), but only if cast *before* Tennser's. For some reason it seems to count your innate abilities as spells (is this a bug, or as intended?). Also you get the THAC0 and AC boosts, and extra HP from Tensers, but don't gain any extra attacks from fighter levels (this is intended and in the description).

    Tensers and Offensive Spin is pretty lethal (+1 APR, fighter THAC0 table, an extra +4 to hit, an extra +4 damage and maximum damage with each hit) but you would only get both for 3 rounds, as have to cast Offensive spin first and can't cast it again whilst under tensers. Dual Wielding Belm and Kundane or Belm and the Scarlet Ninja-To once you get UAI would be pretty effective...

    On the whole I suspect you would do more damage with Offensive Spin + Tenser's as a Blade, than Improved haste + Tenser's, though I guess Improved Haste might still be useful if you've run out of Offensive Spins or with Defensive Spin (e.g. with a bow or in the middle of a group of enemies).

    Incidently, none of the Rings of Free Action available in Shadowkeeper (there are 5!) seem to let you move whilst under Defensive Spin and if already wearing one, casting Defensive Spin has no effect. Makes sense, I guess.
  • Lord_TansheronLord_Tansheron Member Posts: 4,212

    Dual Wielding Belm and Kundane or Belm and the Scarlet Ninja-To once you get UAI would be pretty effective...

    There are several bosses in ToB that require +4 or better to hit, making those combos a bit awkward. Also, if you have any other melee classes that could use those weapons in your party, chances are you'd do more overall damage if you spread them around...

    Nice work on figuring out exactly how the various effects stack, though! The Free Action thing is weird... I distinctly remember it working with Defensive Spin, but maybe that's no longer the case with BG:EE? Or does it only work with the spell Free Action, but not equipment that grants it?
  • AHFAHF Member Posts: 1,376
    The free action items can't be used to exploit things anymore like they used to be able to do (example: no longer can use boots of speed with them; can't use defensive spin with them; etc.). I think these more accurately carry out the intent of the original game designers.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    If you use TT it's because you plan to have a long fight and/or you run out of spells, at that point I would prefer Improved Haste since it lasts a lot longer than Offensive Spin.
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