Evil party without thief? (some spoilers)
pmpk82
Member Posts: 3
I'd like to hear your opinion on my party composition for an evil run...
Since most of my runs were with good aligned party - just once I had an evil dwarven fighter - I wanted to try something different.
I would really like to try the new guys, and would generally like to prepare a pretty strong evil group.
So, my picks for my party are:
Kagain - main tank, heavy armor with shield and gauntlets of dexterity (and Rasaad belt preferably - but I don't know if I will be able to do his quest RP wise)
Dorn - second tank, two handed swords - had him in a party for just a moment in previous run, a must have
Viconia - healer and support
Baeloth - haven't tried him yet - a must have
Edwin - great character and I love to have magic heavy groups
So, that leaves me with CHARNAME, and it seams obvious that he needs to be a thief...
I decided on human SD, and plan on dualing him to mage at level 12 in BG2EE.
The problem is, once I started playing (So far I'm level 4 with Viconia and Kagain) I realized probably won't have enough skill points to invest in anything else than my hiding skills (in order to use SD kit fully).
So what do you think would be the best option:
- stick with this composition and try to beat the game pretty much without a thief?
- replace someone with Monty (but I really like above NPC composition...)?
- spend some points of my SD to find traps, and rely on potions and spells (but ASAIK Knock is available quite late)?
Any other ideas?
Since most of my runs were with good aligned party - just once I had an evil dwarven fighter - I wanted to try something different.
I would really like to try the new guys, and would generally like to prepare a pretty strong evil group.
So, my picks for my party are:
Kagain - main tank, heavy armor with shield and gauntlets of dexterity (and Rasaad belt preferably - but I don't know if I will be able to do his quest RP wise)
Dorn - second tank, two handed swords - had him in a party for just a moment in previous run, a must have
Viconia - healer and support
Baeloth - haven't tried him yet - a must have
Edwin - great character and I love to have magic heavy groups
So, that leaves me with CHARNAME, and it seams obvious that he needs to be a thief...
I decided on human SD, and plan on dualing him to mage at level 12 in BG2EE.
The problem is, once I started playing (So far I'm level 4 with Viconia and Kagain) I realized probably won't have enough skill points to invest in anything else than my hiding skills (in order to use SD kit fully).
So what do you think would be the best option:
- stick with this composition and try to beat the game pretty much without a thief?
- replace someone with Monty (but I really like above NPC composition...)?
- spend some points of my SD to find traps, and rely on potions and spells (but ASAIK Knock is available quite late)?
Any other ideas?
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Comments
Also, while two tanks are nice, it's not at all necessary. I would prefer one tank and one ranged any day (any one of Montaron and Shar-Teel could manage that).
I would probably replace Kagain with Montaron. Monty can frontline and you get him early enough to focus the thief skills on traps/locks. There's a Knock scroll, but it's not available before Cloakwood, so you would have to depend on Dorn bashing locks open if you decide to not take Monty or Shar-Teel (both also make good frontliners, but I would say Monty is closer to a tank).
There's also the option - though late - to take Tiax instead of Viconia. You'd still have a cleric, and add a thief. It's likely he won't have 100/100 locks/traps when you get him, but at least higher than your charname, so you could handle Durlag's with potions.
PC Neutral Evil Jester (Longbow's + Halberd)
Dorn (Main Tank)
Viconia (Second Tank)
Montaron (Thief/Ranged/Third Tank/Backstabber)
Baeloth
Edwin
Slinging Fireballs and Skulltraps everywhere.
Could swap Shar-Teel for Montaron but my first play-through with Montaron and he is a great utility character.
Also don;t forget you can load mages up with knock and skimp on the Lock picking,
who likes melf's acid arrow anyways
@Astafas
I plan to dual at level 12 (if I get this far, that is), so I will be in BG2EE already, and ASAIK Baeloth won't be available then. Even if there was another evil mage, I don't think you can have too many mages in BG2:)
@KidCarnival
Tiax...? Yes, I think that's just crazy enough to work:).
I could dump Viconia (I'm evil, right?) and take him. But just before doing that I could still run Rasaad quest - I've already had some fun with him paying him for beating up a guy in Nashkel, so perhaps my evil party could do this just for fun...
@FinneousPJ
I've read that all I really need is MS, but I still put some points in HITS, for RP purposes, as well because perhaps in BG2EE (or next patch?) this mechanics will be modified to be more realistic