Half-Orc Barbarian kit
Parasolsyndicate
Member Posts: 54
In general, I like the barbarian, I think the flavor and feel of the class is generally good.
However, since the Dwarven Defender kit dropped, I feel they have a hard time catching up.
* both same d12 hit dice
*DD gets mastery, heavy armor
*DD stance buffs AC, Barbarian stance weakens AC
*Dwarf already has good saves
*DD gets resistance gradually, Barbarian at 11th level. (in other words, not in BG1)
The thing is though, most races have other ports of call. Barbarians can't dual or multiclass, and elves can always go ranger. My suggestion is something nice for the halforcs. Either an approved barbarian multiclass for halforcs,
or a specific kit they can qualify for. Clearly, a barbarian is the iconic half-orc.
Suggestions for the kit:
+1 AC every 4-5 levels (scarification)
+3 point mastery allowed, perhaps in specific weapons
+Earlier damage resistance
-not immune to backstabs
-no proficiency in ranged weapons (except dagger or axe)
This suggestion is equal parts balancing and flavor; while dwarven defenders will continue to be the best tank Charnames, this would give something unique to the halforcs.
Commentary and suggestions are welcomed (...mostly).
However, since the Dwarven Defender kit dropped, I feel they have a hard time catching up.
* both same d12 hit dice
*DD gets mastery, heavy armor
*DD stance buffs AC, Barbarian stance weakens AC
*Dwarf already has good saves
*DD gets resistance gradually, Barbarian at 11th level. (in other words, not in BG1)
The thing is though, most races have other ports of call. Barbarians can't dual or multiclass, and elves can always go ranger. My suggestion is something nice for the halforcs. Either an approved barbarian multiclass for halforcs,
or a specific kit they can qualify for. Clearly, a barbarian is the iconic half-orc.
Suggestions for the kit:
+1 AC every 4-5 levels (scarification)
+3 point mastery allowed, perhaps in specific weapons
+Earlier damage resistance
-not immune to backstabs
-no proficiency in ranged weapons (except dagger or axe)
This suggestion is equal parts balancing and flavor; while dwarven defenders will continue to be the best tank Charnames, this would give something unique to the halforcs.
Commentary and suggestions are welcomed (...mostly).
0
Comments
While the halforc's stats are nice, stat bonuses are available as treasure, while good classes aren't.
The lack of good splint mails coupled with the rage penalty really hurts AC, especially compared to the other d12 class. I think that's mostly fine.
But giving the Defender the same hit dice, more reliable spell immunity (via saves), heavy armor, earlier reduction, AND mastery doesn't seem entirely sporting.
Doesn't mean there needs to be an 'Orc Defender', but a slight nudge for the tusky ones would be nice.
Now I have the urge to make a Half-Orc Barbarian/Druid...
EDIT: Yes, it works. Just tested it. Now I feel like playing a Barbarian/Druid.
Given that they were later added into a game that wasn't designed for them, that's probably inescapable.
Although half-orcs do have one very strange option that dwarves don't: Cleric/Thief.