THAC0 and Touch-spells (Dragon Disciple, Question)
Cactus
Member Posts: 152
DD has better AC and higher HP than a normal sorcerer, so I thought maybe to make a more melee-style elven sorcerer build out of it... With STR 19 (18+tome) and DEX 20 (19+tome), is it actually possible to hit (and keep hitting) enemies with touch-spells? I plan on export into BG2:EE, I like CHARNAME to continue all way through. I have little to none experience with touch-spells, as I always keep my mage/sorcerer at a distance. Are any of the touch-spells even worth it?
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Comments
Generally touch-type spells are not very good. Their damage is not even worth it, compared to "normal" spells that don't require a touch. Just stick to those!
Of course, there's some special scenarios. While under the effect of Time Stop, all hit-rolls are made automatically; that means that a cleric/mage can use Harm in conjunction with Time Stop to basically two-shot most enemies...
Many years ago I tried a BGT run once with a pure class mage who used touch spells and meleed also with a quarterstaff, and it was a different kind of challenge. For me it wasn't ultimately as satisfying as playing a mage in the backrow with the usual arsenal of spells, though.
A Fighter/Mage or Blade works better for a character that likes to use touch spells. They're hardier. But even with spellcasters that are tougher on the front line, I find that I end up preferring to cast spells that are more effective than the touch spells.
PS. Burning Hands is not a touch-spell.
Vampiric Touch and Color Spray are not touch-spells. Plus, they are a really bad choice for a Sorcerer.
I'm sorry to contradict you, but all touch-spells are useless for a Sorcerer/DD.
They are in general, and even more for a class that has such a limited spell repertoire.
Wizard touch-spells are just Chill Touch, Shocking Grasp and Ghoul Touch.
Wait what...?
I think I'll go with "Friendzone Spell", since you're all close, but there's no actual touching involved.