SCS Durlag's Tower.
Copastetic1985
Member Posts: 277
Alrighty, I need some advice on the Chess Board. I'm running the canon party, max level for each character, I'm rolling with a protter Priest of Lathander. All the goodies in the game for equipment as well.
Round 31-failed within 41 seconds after webbing the area, ( going in have to use a Invisibility Potion on PC to keep from getting auto-aggroed. ) and nuking with the remaining 4 uses from a Wand of Fire. I can sometimes get a Slow cast.
I'm out of ways going about it. I actually am past it, but feel pretty bad because yep, I CTRL-R'd my characters after I finished raging. I have a quick save timed to when it loads you into the chess board map. I'm pre-buffed as well, but that hardly matters because the Queen is level 80 with Dispel.
Any ideas?
Round 31-failed within 41 seconds after webbing the area, ( going in have to use a Invisibility Potion on PC to keep from getting auto-aggroed. ) and nuking with the remaining 4 uses from a Wand of Fire. I can sometimes get a Slow cast.
I'm out of ways going about it. I actually am past it, but feel pretty bad because yep, I CTRL-R'd my characters after I finished raging. I have a quick save timed to when it loads you into the chess board map. I'm pre-buffed as well, but that hardly matters because the Queen is level 80 with Dispel.
Any ideas?
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I was recently able to win it in vanilla by having just my protagonist, by himself, target the king using potions of absorption for all the lightning and a scroll of protection from magic for any spells that might be cast upon him. He was buffed to the gills of course to withstand all the martial attacks. But the point of emphasis here is that the trick is to kill the king as quickly as possible.
What party are you running with?
Craps ridiculous. lol
One of the ways is Greater Malyson + Web + fireballs (Pour potions of fireball on them from all your characters) then finish in melee using potions of absorbtion.
If you need to use some of your party to pull other enemies away from the member(s) going directly after the King, that can work. But the battle cannot be won unless you kill the king.
It's reasons like this that justifies why I believe Enchanters are the superior Mages. lol They might not do the damage the others can, but the make it to where the rest of your team can obliterate your opposition. Going to breeze through the next playthrough with a Skald!
Ah, also, I can't get to the King. He seems to be immune to Web. So does the Queen, Knights, and Rooks. Also whatever the Archers are. My fighters can harass him, as both have Free Action ( ring and sword ), but that leaves my Cleric, Dynaheir, Imoen, and Jaheira open to everyone else.
SCS targets smartly.
EDIT: I beat the final battle on the second time trying. Lost Dynaheir, but I knew I'd lose her. Had to run for the hills once I was down to Seravok and the Archer dude to heal up.
Past that, it was challenging and kind of nerve wrecking, but not stupid hard like on the Chess Board.
Because no matter what, you have to find a way to take out the king. So if we can strip his spell buffs then he'll be vulnerable.
That's not factoring in his immunities from lightning, normal weapons and a couple more.
Point is, he's too well protected by his Queen ( lvl 11 Mage ), Rooks ( Archers or whatever, they use a bow ) and Bishops who I think are Clerics. The Knights are survivors, but I usually deal with them after I kill the Pawns that didn't die from the Fireballs.
Oh, not just for Durlag's Tower. I just targeted this place because a battle is proving 'too' hard without cheese tactics ie, CTRL-R'ing the crapton of damage I take.
https://gamespy-archives.quaddicted.com/forums/planetbaldursgate/forums.gamespy.com/baldurs_gate_tales_of_the_sword_coast/b49050/12733166/p1/
Here's another tactics thread:
http://social.bioware.com/forum/Baldur039s-Gate-1-and-2/Baldur039s-Gate-1-and-Tales-of-the-Sword-Coast-Official-Campaigns-Spoilers-Warning/Durlag039s-Chessboard-on-SCS-5732131-1.html
Took care of the Rooks first, then Knights because they never seem affected by Web. Got lucky on saves vs. the Queens' Chaos/Confusion spells, and the rest was easy peasy.
I checked your threads you sent. Some good advice there except they are immune to Cloudkill. So for future reference.
Thanks for the links.
You won't lose even a single HP.
That's a good gig for a normal game. However, I'm using a mod that increases AI, raises enemy levels, and allows them to pre-buff.
Basically, If I had moved forward to pull the Pawns, everyone would pull with them getting me killed by over-aggro.
I mean, in my walkthrough(s) he was desperately wasting his Power words (Kill & stun) on my characters that had more than 60 pv...
Just send your tanks in with a few buffs, let him waste his Dispel, then rebuff while the rest of your team pokes him.
I'd give the two Rings of Fire Resistance to your tank(s). He loves using Sunfire or pointblank Fireball.