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A Bit Surprised "Bladesinger" Wasn't One of the First New Kits Added...

Considering the popularity of Bladesingers beginning in 2nd Edition AD&D, I'm surprised that they weren't one of the first kits added for BG:EE. I do hope if they get added, that they are not OP as they could easily be. With race only kits already out there (Dwarven Defender) I'd think eventually they'd be put in place at some point. What do I know though?

Comments

  • TomeTome Member Posts: 466
    edited March 2013
    Wouldn't they be a multiclass kit for Fighter/Mage? If Beamdog ever do those, I would be amazed and incredibly grateful-but incredibly surprised.

    Imagine the modding potential if multikits were created...

    Furthermore, IIRC Bladesinger disadvantages were basically RP/DM based (stuff like 'trouble follows you') so unless Beamdog were to implement special minibosses exclusive to Bladesingers, they would be ridiculously overpowered as they would get their perks for free. That said, they're a an awesome kit so I hope that they do get implemented.
  • FinneousPJFinneousPJ Member Posts: 6,455
    I wouldn't mind having them OP or not.
  • KaltzorKaltzor Member Posts: 1,050
    edited March 2013
    Well, I suppose every Kit available is a bonus, no matter what it is like...
  • secretmantrasecretmantra Member Posts: 259
    @Kaltzor

    True that. I was very pleased that they added the ones they did.
  • NifftNifft Member Posts: 1,065
    edited March 2013
    @Tome - How about something like this:

    Requirements:
    - Elf F/M

    Penalties:
    - No proficiency dots in any missile weapons.
    - Casting time for all spells increased by +1.
    - Can only put dots in Single Weapon Style (no 2-handed, no sword & shield, no two weapon).

    Benefits:
    - Immunity to Blindness.
    - Bonus +1 to melee attack & damage.
    - Bladesong: gain good bonus to AC for 1 turn, but you move at half speed. Basically a mobile version of Defensive Spin. Starts at 2/day at 1st level, gain +1/day every 5 levels.
  • bill_zagoudisbill_zagoudis Member Posts: 207
    edited March 2013
    bladesingers are interesting characters +1 for their implementation

    but

    disadvantages should be: elf,can only specialise in bladed weapons,can only put dots in single weapon style

    as for the advantages it's hard to pick
    shouldn't be too much though as fighter/mages are already too strong,probably something minor to off-set the fact that you have to use single weapon and you have only 17 con, infact anything above +1 to ac,Thac0,damage would probably end up being op...
  • EudaemoniumEudaemonium Member Posts: 3,199
    Nifft said:

    @Tome - How about something like this:

    Requirements:
    - Elf F/M

    Penalties:
    - No proficiency dots in any missile weapons.
    - Casting time for all spells increased by +1.
    - Can only put dots in Single Weapon Style (no 2-handed, no sword & shield, no two weapon).

    Benefits:
    - Immunity to Blindness.
    - Bonus +1 to melee attack & damage.
    - Bladesong: gain good bonus to AC for 1 turn, but you move at half speed. Basically a mobile version of Defensive Spin. Starts at 2/day at 1st level, gain +1/day every 5 levels.

    Honestly, this sounds like it'd be implemented as a Bard kit. Which isn't necessarily a bad thing. Other than Elves not being able to be Bards...
  • NifftNifft Member Posts: 1,065



    Honestly, this sounds like it'd be implemented as a Bard kit. Which isn't necessarily a bad thing. Other than Elves not being able to be Bards...

    It would be nice if Elves could be Bards (and Druids).
  • TomeTome Member Posts: 466
    Personally I would lay it out like this if you wanted to stay consistent to P&P:

    Requirements:
    - Elf F/M

    Penalties:
    - Can only become Proficient in any ranged weapon.
    -Takes a -1 to all attack rolls when wielding a ranged weapon.
    - Can only put dots in Single Weapon Style.
    -Can only become more than proficient in a single edged melee weapon. (basically, when you choose to become specialized in a weapon type all other weapons cannot be brought up to specialized)
    -Takes a -1 to all attack rolls when wielding a non-edged weapon.

    Benefits:
    - Immunity to Blindness. (blind fighting)
    - Bonus +1 to melee attack & damage. (as in typical d&d)
    -Increased critical hit chance: +5% every 5 levels, capping at +25% at level 25. (replicating the +1 to special manoeuvres)
    - Bladesong: gain (1 for every 5 levels) AC for 1 turn, but casting time is increased by +2 during this time. Starts at 1/day at 1st level, gain +1/day every 5 levels.

  • [Deleted User][Deleted User] Posts: 3,675
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  • KaltzorKaltzor Member Posts: 1,050
    Tome said:


    -Increased critical hit chance: +5% every 5 levels, capping at +25% at level 25. (replicating the +1 to special manoeuvres)

    I dunno, since critting in D&D working with rolling a 20 on a d20... That would mean that every 5 levels the roll you need to do would drop by 1. Two Handed Weapon Style gives you the ability to crit with a 19 (though this one can't get that style) and that tends to crit quite a bit. With 25% eventually you would crit with a roll of 15 to 20.

    Maybe make it be that you can crit with a 19 or 20 naturally with the kit.
  • NifftNifft Member Posts: 1,065
    Tome said:

    Personally I would lay it out like this if you wanted to stay consistent to P&P

    In this case, it would be bad to stay too close to P&P.

    The author has even been forced to apologize for what he did:

    http://www.youtube.com/watch?v=wwDWx1cAqP4
  • The_Shairs_HandbookThe_Shairs_Handbook Member Posts: 219
    I Approve of Bladesinger to be in BG... It is 2nd edition lore friendly class
    I disapprove of classes that are 3rd edition based... like dwarven defender.. they could add Battlerager thats 2nd edition dwarven fighter kit.

    I disapprove of shadowdancer... just how silly isn't that name someone that dances in the shadow... ohh man what a silly name ... plus it is 3rd edition class not 2nd edition... they could add spy or smuggler instead of Shadowdancer

    I disapprove of Monk cuz of its 3rd edition verson they could have used the 2nd edition monk...
    same goes with barberian and sorcerer

    I approve of Wild Mage cuz thats 2nd edition...
  • FardragonFardragon Member Posts: 4,511
    You could code this by applying the kit effects to one the multiclass classes (e.g. Fighter). You enforce the F/M requirement via the character creation menu.

    However, most of the suggested BG implementations look pretty dull. And +1 casting time would really hurt.

    I think this kit was only popular in PnP because it was overpowered in PnP, not because it was in any way interesting.
  • [Deleted User][Deleted User] Posts: 0
    edited March 2013
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  • FardragonFardragon Member Posts: 4,511
    Nice, and more interesting than the multiclassed suggestions. This would presumably alow elves to be vanilla bards though. Not a disaster, but not part of 2nd edition rules either. Maybe you could enforce it like gnome ilusionists? If you where going for a thorough implementation, you should alow mage and fighter items to be used, and disalow bard items.
  • FafnirFafnir Member Posts: 232
    @The_Shairs_Handbook do you have any other insight aside from "this kit is horrible and a crime against humanity, but this other slightly different kit is perfect and amazing because it's 2e"?

    On topic, Bladesingers likely weren't implemented because
    1) It's a multiclass kit, which probably requires a little more effort to add, and
    2) They would cause confusion with the already existent, arcane spellcasting, melee-focused Blade kit.
  • The_Shairs_HandbookThe_Shairs_Handbook Member Posts: 219
    edited March 2013
    @Fafnir... like I said I approve of the name of Bladesinge.... the skills is up to Overhoul to fix...

    I do not approve of any 3rd edition classes that have been implemented in BG... cuz they are not 2nd edition and most of time brings lot of technical troubles..

    I don't like the names of shadowdancer and Dwarven defender... they are 3rd edition they should at least try to change thair name to a 2nd edition kit at least but have same abilities... Spy,smuggler and Battlerager is much better names....
    personally I even think The name Shadowdancer is silly... someone who dances in shadow oohh come on... do you know how silly that name is especially when you translate it to other language haha...
  • StickanStickan Member Posts: 136
    I don't think this would be very hard to implement... And as said by previous posters, I don't see why it couldn't be a Bard kit.

    As @subtledoctor said: Make it a Blade avilable to elves (forced like Illusionist for gnomes). I suggest able to put two blips in single weapon style instead of two-weapon style, who can specialize in all the sword type weapons and lose their elven bonus for bows and without the ability to use bardsong. Maybe they could also substitute their pick pocket for detect illusion (at 1/4 Bard pick pocket progression to not make it OP). Once they reach hero levels they also have access to the Wirldwind and Critical strike type abilities instead of traps. Perhaps they should also have to be of good or true neutral alignment to represent their duties.

    They might need more drawbacks however, I just couldn't think of any suitable ones at the moment.

    Bear in mind that making the kit much more different wouldn't be in keeping with any of the other kits who are pretty minor changes to the original class.
  • Grimo88Grimo88 Member Posts: 191
    I made a Jaguar Knight kit for my personal use in highschool (based on the Matzica setting) and it worked like a charm. I taught myself how to do it by reading Gibberlings 3 forum posts, and asking a guy called Icelus (?) lots of questions. I was so green and annoying, the forum people kept asking me if I was being a troll... I didn't even know what that meant back in '05. I have 0 experience with code or IT... hell, I never passed maths in school.

    What I'm saying is, why not bypass the feature request? Surely this kit is well within the reach of some clever modder out there?
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