Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Neverwinter Nights: Enhanced Edition has been released! Visit nwn.beamdog.com to make an order. NWN:EE FAQ is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

[Tutorial] How to use DLTCEP to enable custom soundsets

LuigirulesLuigirules Member Posts: 415
edited March 2013 in General Modding
I originally posted this in the general board, but I think it'd be more useful if it had its own topic.

I make no claim to have discovered this method, that goes to @Cuv. This is simply a step-by-step on how to use his method. (EDIT: Actually, upon further review, I think it was @Dib...my bad! Point is, it's not something I came up with.)

First, download DLTCEP (You can find it easily by googling).

Install it. Then open it. It'll tell you to run setup. You'll need to do that.

image

You'll find this setup screen.

image

Name the setup whatever. Click the little folder icon next to the "Location of chitin.key" box.

image

Navigate to the file. It'll probably be in your 00766 folder, in the main install.

image

Also, make sure you're got an override folder in that same directory. If you don't have one, make one.

When you've got that chitin.key, you need to change a few options. Under the "Game Type" drop-down menu, select "Baldur's Gate II/ToB". Also, uncheck the "Read Only" box.

image

Now press "Save & Back". There will be a moment while the editor reads your chitin.key, and then you'll be back at the main menu. It should look like this.

image

Then press the "Edit" button.

image

Navigate down to "Tables (2DA)".

image

This window will open.

image

Go to "File", then to "Load Table".

image

Type in "CHARSND" in the search box. Hit "search next". This window should come up, and press "Ok" to open it.

image

You'll now have this window (your default value might be 30. Doesn't matter).

image

Press "Add column" Now you'll see this.

image

Click on the name "Column 1" to change it to whatever the name of your voice set is. I used "Phillip" as an example.

image

Now, make sure all your values are good. Basically, make sure they're all 30. You can see, all the visible ones are 30. That's good.

image

Now, scroll down. You'll see that Beamdog's voice sets have some -1 values. Make sure your voice set ALSO has these set to -1.

image

We're almost there! Go to "File", and "Save Table". Press it.

image

Close DLTCEP. Now go to your override folder. There should be the table you just saved. My override folder is full of stuff because I have a lot of mods, but don't be dismayed if the table is the only thing in yours.

image

Now, all you need to do is make a new game and select your voice set. Oddly, in my experience the only way this method works is by starting a new game.

It took me about a half-hour to create this tutorial. If you're simply following along, I think it'll take less than half that time to set up your voice sets. Happy playing!

CuvNarcissistDraconisPrimeKilivitzCorianderKerthalKidCarnivalLockScooterMomo86ToseCrevsDaaklolien

Comments

Sign In or Register to comment.