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angkeg armor & thieves

I have a fighter/thief character and have discovered that if I want to do thiefly skills (other than looking for traps) I have to take the dang armor off! Is this because thieves can't wear the armor? A bug? It's annoying and a time waster as far as I'm concerned. :(

Sorry if this has been discussed, I couldn't find anything other than a bug report on the armor. Thanks.

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Comments

  • Copastetic1985Copastetic1985 Member Posts: 277
    For a F/T, anything above Studded Leather either gives you penalties ( Elven Chainmail and Hide Armor ) or doesn't let you use your thief skills.
  • the_spyderthe_spyder Member Posts: 5,018
    Not sure what you are finding annoying about it. Being stealthy in heavy armor is next to impossible. i suppose the game could have merely given you -70 to your chance on top of any other variables, but basically the rules (2E) say that you can't do it in heavy armor which is what Ankheg armor is. So the game mechanic grey's out the choice. If you want to sneak around, wear lighter armor and there is no problem. Save the Ankheg armor for when you are going toe to toe, not when you are sneaking in like a thief in the night.

    Look at it a different way, this isn't magical invisibility, it is a skill. You don't magically summon up the ability to silence all of the creaks and clinking and other noises that heavy armor makes. You are also not as easily able to hide behind something in full bulky armor. And you also don't have the full range of movement that you would otherwise have in leather or lighter armor. At the end of the day, you should't be able to hide in bulky plate.

    And for a fighter to be able to sneak around in full plate mail would be a bit OP in my opinion. You are sneaking and thus shouldn't need the extra protection. If you kill them on round one, you are fine. Otherwise strike and run away like any normal thief. To be able to do both is just OP.
  • StarlilyStarlily Member Posts: 97
    Okay, thanks. I was gripping due to all the clicking you have to do. I have a tendency to get Carpal Tunnel so I try to keep clicking to a minimum if I can. Are there any really good 'thief' armors out there? I haven't gotten that far into the game yet. Just finished the Nashkel mines (not going out the exit but climbing back up the levels). I think Xan is still standing there in the cave. :) I picked the join option and then changed my mind. He was going to wait around. Didn't take the Moonblade so I left it on the ground outside the cave. :D Maybe I can go back and talk to him sometime..or not.
  • atcDaveatcDave Member Posts: 2,387
    Shadow Armor for sale in Beregost is the best Thief armor in BG. It's expensive. There are other magical armors (leather or studded leather) available as loot all over the wilderness map. Just explore and you'll find some (uh well, you can take it from its owner...). Probably not too long before you can afford the really good stuff(!).
  • Copastetic1985Copastetic1985 Member Posts: 277
    edited March 2013
    Starlily said:

    Okay, thanks. I was gripping due to all the clicking you have to do. I have a tendency to get Carpal Tunnel so I try to keep clicking to a minimum if I can. Are there any really good 'thief' armors out there? I haven't gotten that far into the game yet. Just finished the Nashkel mines (not going out the exit but climbing back up the levels). I think Xan is still standing there in the cave. :) I picked the join option and then changed my mind. He was going to wait around. Didn't take the Moonblade so I left it on the ground outside the cave. :D Maybe I can go back and talk to him sometime..or not.

    If you had gone through the exit instead of back up the cave, a group of women assassins ( 2 Clerics and 2 Thieves ) have two magical armors. One is Studded Leather + 1 and the other is Leather + 3. A few other goodies as well.

    The group isn't that hard if you're around level 3 with 4 or 5 people.

    Exit the south of Naskel, and once you get to the next area, head a little right, and down for an easy Studded Leather + 2.
  • StickanStickan Member Posts: 136
    For a fighter/thief there is another really good armor but you have to be sort of evil to get it.

    If you kill Drizzt when you meet him in the wilderness (south west of the High hedge, 1 step down, 1 step left) he has a mithral chain +4, (1 AC) that allows you to still use thieving skills while worn. You will lose 4 reputation besides feeling awful for killing our very own favorite drow
  • the_spyderthe_spyder Member Posts: 5,018
    Starlily said:

    Okay, thanks. I was gripping due to all the clicking you have to do. I have a tendency to get Carpal Tunnel so I try to keep clicking to a minimum if I can. Are there any really good 'thief' armors out there? I haven't gotten that far into the game yet. Just finished the Nashkel mines (not going out the exit but climbing back up the levels). I think Xan is still standing there in the cave. :) I picked the join option and then changed my mind. He was going to wait around. Didn't take the Moonblade so I left it on the ground outside the cave. :D Maybe I can go back and talk to him sometime..or not.

    Early on there are several places for magical leather as has been pointed out. So long as your F/T has a decently high DEX (or has the Gauntlets of DEX), you should have a respectable AC just using that. AC 8 (Leather) +2 magical, +4 DEX equals the equivalent of Plate mail. Later on, as has been indicated, the Shadow Leather is the way to go. But at the end of the day, your main strength should be in sneaking up behind something and whacking them for hideous amounts of damage, then letting your tanks finish off whatever is left.

    Oh, and carpal tunnel is nothing to shake a stick at. i don't blame you at all for being concerned. But there is a LOT of clicking in this game, particularly when you get to combats that you need to micro-manage. Just so you are aware. I personally go with a Trackball instead of a mouse. It actually helps once you get over the HUGE muscle learning curve. You move the ball with your fingers instead of the mouse with your wrist. I can't tell you how much of an improvement it has made any wrist related issues I have.
  • secretmantrasecretmantra Member Posts: 259
    Honestly it's a bit ridiculous to assume you should be able to stealth or pick pockets in heavy plate armor. It's hard enough just to walk around or fight in it.
  • ErgErg Member Posts: 1,756
    @Stickan


    Using my magical powers, I can say that your party had a reputation of 10 or 11 before killing Drizzt :D
    Am I right ?

  • AHFAHF Member Posts: 1,376

    Honestly it's a bit ridiculous to assume you should be able to stealth or pick pockets in heavy plate armor. It's hard enough just to walk around or fight in it.

    In fairness, the game's mechanic doesn't let you stealth while wearing it but you can carry around multiple suits of plate mail and stealth with no problem.

  • StickanStickan Member Posts: 136
    @Erg
    Haha yeah that's accurate ;) I always forget that it's scaled! I guess I don't kill enough innocents...
  • the_spyderthe_spyder Member Posts: 5,018
    @AHF, true enough. Even the concept of carrying around 3-4 suits of full plate armor (or even splint etc..) is ridiculous in the extreme anyway. It is just one more of those 'Suspension of disbelief' things that Sharon teaches us about in Basic Instinct.
  • secretmantrasecretmantra Member Posts: 259
    AHF said:

    Honestly it's a bit ridiculous to assume you should be able to stealth or pick pockets in heavy plate armor. It's hard enough just to walk around or fight in it.

    In fairness, the game's mechanic doesn't let you stealth while wearing it but you can carry around multiple suits of plate mail and stealth with no problem.

    Yep, true. I guess that was considered an allowable amount of "cheese" by the game designers ...

    I think that a lot of this has to do with the level of abstraction used by most DnD-based equipment systems. Honestly, if it were done completely realistically, it would make the game much harder and less fun for most players.
  • AHFAHF Member Posts: 1,376

    AHF said:

    Honestly it's a bit ridiculous to assume you should be able to stealth or pick pockets in heavy plate armor. It's hard enough just to walk around or fight in it.

    In fairness, the game's mechanic doesn't let you stealth while wearing it but you can carry around multiple suits of plate mail and stealth with no problem.

    Yep, true. I guess that was considered an allowable amount of "cheese" by the game designers ...

    I think that a lot of this has to do with the level of abstraction used by most DnD-based equipment systems. Honestly, if it were done completely realistically, it would make the game much harder and less fun for most players.
    @secretmantra - I think you are correct. That is why they call it fantasy, right?
  • StarlilyStarlily Member Posts: 97
    AHF said:

    Honestly it's a bit ridiculous to assume you should be able to stealth or pick pockets in heavy plate armor. It's hard enough just to walk around or fight in it.

    In fairness, the game's mechanic doesn't let you stealth while wearing it but you can carry around multiple suits of plate mail and stealth with no problem.

    Okay, multiple suits or give the angkeg armor to my tank, the Paladin. He keeps getting hurt A LOT! ..and he's shooting arrows and no where near enemy..of course they use arrows or darts or bolts. :) Next time I run across some magic studded leather I'll keep it. :) Perhaps I'll go find the area outside the exit of the mines and borrow that +3 armor. :D

    How much does the Shadow Armor cost? I've seen it listed but forgot the amount as it was very high from my recollection.
  • SeveronSeveron Member Posts: 214
    To be fairly honest. Unless your character is the tank, you don't really need the heavy armour. You'd be better off with the Shadow Armour +3 and go the backstab.
  • the_spyderthe_spyder Member Posts: 5,018
    And if you are that worried about them pelting you with missiles, charge..... The AI will switch to hth weapons as soon as someone is in sword range. That, if nothing else, should cut down on the damage to your back ranks.
  • WowoWowo Member Posts: 2,064
    I happened upon this lone drow in the wilderness, I knew he was evil as all drow are evil so I attacked him and then ran away, luring him into my traps.

    Mmm, shiny armour.

    I think having 2 thieves is great for BG1 due to wanting multiple skills maxed out so always want 1 in shadow armour and 1 in mithral chain+4. Incidently the Mithral Chain +4 has 0 penalties to thief skills (unlike elven chain).
  • GawdzillaGawdzilla Member Posts: 86
    In fairness to the original question, I too always felt the ankheg armor was intended to be lighter & quieter to wear. It's not the walking-tank metal cage of heavy plate mail, in any case.

    It's just really tough insect hide. Insect leather. Why can't a thief use it?
  • WanderonWanderon Member Posts: 1,418
    Gawdzilla said:

    In fairness to the original question, I too always felt the ankheg armor was intended to be lighter & quieter to wear. It's not the walking-tank metal cage of heavy plate mail, in any case.

    It's just really tough insect hide. Insect leather. Why can't a thief use it?

    Becuase it's made of tough plastic like plates that are much noisier when cobbled together by humanoid races to fit humanoids as opposed to Mother Nature placing them perfectly on a bug.

  • secretmantrasecretmantra Member Posts: 259
    edited March 2013
    Gawdzilla said:

    In fairness to the original question, I too always felt the ankheg armor was intended to be lighter & quieter to wear. It's not the walking-tank metal cage of heavy plate mail, in any case.

    It's just really tough insect hide. Insect leather. Why can't a thief use it?

    Because it's ***plate mail***. Plate mail is large, bulky, cumbersome, and LOUD--regardless if the material it's made from is animal, vegetable, or mineral.

    If it were Ankheg *leather* armor it would be different, because of how it's made, how the parts fit together, how thick it is, etc.

    This is plate armor we're talking about. Ever try sneaking around wearing the equivalent of 5 suitcases? :P
  • the_spyderthe_spyder Member Posts: 5,018
    Gawdzilla said:

    In fairness to the original question, I too always felt the ankheg armor was intended to be lighter & quieter to wear. It's not the walking-tank metal cage of heavy plate mail, in any case.

    It's just really tough insect hide. Insect leather. Why can't a thief use it?

    Have you seen drawings of ankheg? The plates are not small. Nor are they flexible. Plate armor made from them would, if anything be bulkier and more unwieldy than metal armor.
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  • NifftNifft Member Posts: 1,065
    @subtledoctor - is it damage reduction like in 3.x ("5/--"), or like in 2e ("25%")?
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    @Nifft it's percentage based. See here for specifics:
    http://www.gibberlings3.net/readmes/spoilers-fullplate.html
  • GawdzillaGawdzilla Member Posts: 86
    @wanderon, @secretmantra, @the_spyder

    Bah, I know what plate armor is. Ankheg armor is different, and thieves (as long as they're strong enough) should be able to wear it!

    The Monster Manual says the ankheg has a chitinous exoskeleton. Chitin by definition is very tough but also pliable and leathery.

    Sounds like regular leather armor. That thief-friendly armor is "not soft and supple...", it's a hard leather shell. Another similarity is both are light with low encumbrance: leather armor weighs 15 pounds, ankheg armor weighs 25 pounds.

    Moreover, ankheg armor is made from "chitinous scales." Plate mail, on the other hand, at a staggering 50 pounds, is made of "metal plates."

    I'll concede the game says it is plate mail and only fighter & cleric classes can wear it (at least until thieves get Use Any Item), so that's that. I just think it's a rule without much sense.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    Gawdzilla said:

    Chitin by definition is very tough but also pliable and leathery.

    Is it? Just about every definition I've found with a quick google search refer to chitin as being the main component in arthropod exoskeletons. Arthropods include crustaceans, spiders, and insects. I've never thought of the exoskeletons of these creatures and being "pliable and leathery".
  • the_spyderthe_spyder Member Posts: 5,018
    Gawdzilla said:

    @wanderon, @secretmantra, @the_spyder

    Bah, I know what plate armor is. Ankheg armor is different, and thieves (as long as they're strong enough) should be able to wear it!

    The Monster Manual says the ankheg has a chitinous exoskeleton. Chitin by definition is very tough but also pliable and leathery.

    Sounds like regular leather armor. That thief-friendly armor is "not soft and supple...", it's a hard leather shell. Another similarity is both are light with low encumbrance: leather armor weighs 15 pounds, ankheg armor weighs 25 pounds.

    Moreover, ankheg armor is made from "chitinous scales." Plate mail, on the other hand, at a staggering 50 pounds, is made of "metal plates."

    I'll concede the game says it is plate mail and only fighter & cleric classes can wear it (at least until thieves get Use Any Item), so that's that. I just think it's a rule without much sense.

    Chitinous = the same as shell fish like lobsters. So, really hard and thick and bulky. Imagine a GIANT lobster. Now break the shell down. This will NOT be even close to hardened leather armor. Not by a VERY long shot.

    Also, understand that suppleness is not the only qualification for leather armor. It is also maneuverability and bulkiness. Since this is built off of the same mechanics as Plate Armor, it will have the same shape and maneuverability issues as heavy armor. And the Ankheg itself is a LARGE creature. So one can extrapolate that it's shells are not necessarily designed (size, shape or thickness) to fit a human. It has to be cut down to size. This does not necessarily lend itself to small pieces. And understand that the defense that heavy (class, not weight) armor gives is due to overlapping plates. those plates do not allow for maneuverability the way leather armor does.

    In reality, taking a hit while wearing Plate armor, the metal plates should absorb most of the damage. Taking the same hit while wearing leather (although boiled and toughened) you would still take most of the damage yourself. This is translated in game terms by making you harder to hit rather than absorbing damage, but it 'Should' net out to the same. Wearing Ankheg plate armor would function the same way and be just as bulky as plate armor.

    Take a look at it from the game mechanics/balance perspective. Since DEX isn't capped due to armor bulkiness, 'IF' a thief could wear it, they would immediately have the best armor in the game, hands down because they would almost be guaranteed to have a DEX bonus. This would be worlds better than most fighters. Talk about Over Powered!!!

    finally, again, remember that baked into the negatives for armor and stealth are your maneuverability, the bulk that you are wearing and any noise. In that, by virtue of Ankheg armor being made in the plate armor mold, you lose out on two of those three areas. Since it doesn't exist in reality, we don't know but that sound might also be a component. Certainly it is much easier to keep leather oiled than it is to keep big thick and bulky plates regardless of what they are made of.
  • secretmantrasecretmantra Member Posts: 259
    edited March 2013
    @Gawdzilla

    Since the game defines it as plate, it obeys the same rules as plate. Straightforward and simple.

    Also, think about how ***thick*** the chitin would have to be to form a serviceable exoskeleton for a creature that ranges between 10-20 ft long. I'm thinking each scale would have to be **at least** 2-3 inches thick to hold all that bulk together (since there is no endoskeleton)--that doesn't sound like leather, at all.

    As the sage Boromir advises:
    image
  • atcDaveatcDave Member Posts: 2,387
    Even if the individual "plates" thud more than clank, by the time you put several together in a suit of armor you will have a rigid noisy get up. Maybe like an Imperial Storm Trooper; not quite as loud as metal plate armor, but loud (and rigid) enough you won't be sneaking anywhere.
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