Finalizing quests that depend on number of monsters killed
This could be because I have the wrong patch installed, but I think the suggestion is valid none-the-less...
Suggestion: Consider changing the coding of quests in which finalization depends on an exact number of monsters killed, as some players have trouble finalize these quests due to wrong count (e.g. Bjornin's Half Ogres, Wenri’s Zombies, Drizz't’s Gnolls and the Doppelgangers in BG SW sector). My guess at the root cause is difficultly counting if monsters are killed too quickly. Perhaps make the count more lenient, e.g. simply a few killed is enough?
Suggestion: Consider changing the coding of quests in which finalization depends on an exact number of monsters killed, as some players have trouble finalize these quests due to wrong count (e.g. Bjornin's Half Ogres, Wenri’s Zombies, Drizz't’s Gnolls and the Doppelgangers in BG SW sector). My guess at the root cause is difficultly counting if monsters are killed too quickly. Perhaps make the count more lenient, e.g. simply a few killed is enough?
Post edited by Balquo on
3
Comments