Stats and Wish Questions
parinho7
Member Posts: 11
I am about to begin a new game with a Kensai (dual to Mage on BB2). I have rolled a total of 94 stat points and I can't decide on how to allocate them.
I know Charisma is a dump stat but for roleplaying reasons I'd like to get a score between 12 to 15. But on the other hand there is wish.
So what would you propose to do?
If I put 14 to wis will I be able to cast limited wish with the +1 tome and the ring of folly equipped?
And finally, what is so special about limited wish? Is it you can regain spells or there is more special about it? Is Wish (8th level) worth investing more on wisdom?
I know Charisma is a dump stat but for roleplaying reasons I'd like to get a score between 12 to 15. But on the other hand there is wish.
So what would you propose to do?
If I put 14 to wis will I be able to cast limited wish with the +1 tome and the ring of folly equipped?
And finally, what is so special about limited wish? Is it you can regain spells or there is more special about it? Is Wish (8th level) worth investing more on wisdom?
1
Comments
Wish is the real winner here, and the most powerful spell in the game. If you're going to make a Kensai/mage and you're planning on using wish, then you want 18 wisdom and the +3 from tomes to end up with 21. Get another from watchers keep and then another in hell and you should have 22-24 wisdom.
You can wish for refreshing your spells. So you use all the spells you got, timestop and everything. Then you cast wish and you wish for more spells, and voila your spell book is full again and everything is memorized. It's one of the reasons a naked sorcerer/mage can go through long fights like melissan without trouble alone.
The higher wisdom you have, the more options will come forward when you talk to the Djinnie. And the higher wisdom you have the higher the chanse is of getting a good reaction to your wish.
18 + 3 in bg1 + 1 (watcher's keep) + 1 (hell) is 23. Did you type wrong or did I miss one?
What is the minimum wis required for refreshing spells?
As a Kensai->Mage though, as OP plans, you really shouldn't need to use Wish. You unload even just half your arsenal, and othing will survive, not even bacteria.
The only thing that affects your options from Wish is your Wisdom. WIS 18 means you'll always get at least one favorable option. If you've got lower wisdom, you may still get many good options, but you may also end up with nothing but bad ones. WIS above 18 won't matter as far as Wish is concerned.
If you're playing a good-aligned character and want to use Wish in ToB without relying on potions, you need a minimum of 13 starting WIS. Get +3 from tomes in BG1, +1 from Hell trial, and +1 from Watcher's Keep, and you're at 18.
Likewise, if you're evil, you'll want minimum 14 (+3 from tomes, +1 from Watcher's Keep).
Personally I like to start at WIS 14/15 respectively as good/evil, that way you can reserve the WIS boost in Watcher's Keep for a cleric/druid.
We had a discussion on the Bioware social forum a long time ago, and after some tests people ended up with more good options the higher wisdom they had. And my own experience with running sorcerer and mages through SoA/ToB have been that having 22 (Tomes + lums) did give me more reliable options and more of them than having 18 did.
My Swash / Wizard had 22
My Kensai / Wizard had 18.
But if you can prove that i'm wrong, i would gladly listen. I'm always up for learning things, or correcting old information.
[Edited] I just did some testing with different wisdom scores .
I did not take the ones that helped both your party and the enemy.
Wis 18 - (26 good)
2 good .
4 good .
3 good .
2 good .
2 good .
4 good .
2 good .
2 good .
2 good .
3 good .
Wis 22 - (31 good)
4 good .¨
4 good .
3 good .
2 good .
3 good .
3 good .
3 good .
4 good .
4 good .
1 good (!)
Wis 25 - (29 good)
1 good (!)
1 good (!)
3 good .
4 good .
4 good .
3 good .
2 good .
4 good .
4 good .
3 good .
As you can see Wis 22 also scored higher than Wis 25.
This is just a small pool, you would have cast wish over 1 000 times to get a somewhat accurate idea. I'm not going to be quick loading and doing wish 970 times more so i'll leave it with this.
In my personal experience, having a higer wisdom has helped me when casting wish. But even with all my wish castings in the years i have played, i haven't done it nearly as many times as you should have to come up with reliable answer.
Having wis 18 is still great, and more than enough. Whatever wisdom you have (18-25) there is still a chanse that you won't got to refresh your spell book, and that chanse is what will kill you in the end, not having the higher wisdom.
I also did not take into consideration if you got more spesific wishes following your wisdom. Then there is also, what do you classify as 'better' getting an item in your bag, having improved wisdom on your whole team, everyone getting 25 in all stats or refreshing your whole spell book.
I'd very much like to see a link to the post you consider proof that more than 18 WIS matters though. Hopefully this proof includes going through several hundred iterations at the least, as anecdotal evidence (along the lines of "When I have more than 18 WIS I seem to get better wishes") is just that, anecdotal.
We had several people through their different games try out the wish spell (Some of which ran the solo sorcerer ascension runs), and say what they found out. The old thread is in no way binding, as i don't even think back then we had a big enough sample. But neither is a FAQ and as much as i love Dan Simpsons and use some of his FAQ's myself, the guy has a couple of wrong things in his guide. Even his most beloved Final Fantasy 7 (Which i use myself) guide has several faults in it.
So unless there is a way to prove with infinity, there really is no way to know who is right or wrong. Unless someone here would like to try your hand on wishing 1000+ times.
In the old thread we would write down everytime we used a wish, and what options we had available. I would think we all in all had about 200-300 wishes or more. It was quite the long thread.
[Edited] : There have been quite many people saying that in their experience, having higher wisdom have given them better results. If you're saying "No, it doesn't work" then you're certain of this and then the proving has to be done by you.
I'm not saying that you're wrong, or that i'm right. What i'm saying is that if you can give a factual answer of "No" then i would like to know where you got it from. And Dan Simpsons FAQ isn't enough unless you can show us how he found out this bit of information.
I still think that you either have to dig in Infinity, or have wished very many times for a more accurate %.
[Edited 2] : Also, why would it stop at 18? You get more lore bonus from going all the way up to 25, same with cleric bonus spells. Strenght doesn't stop giving you a bonus until you reach 25.
The closest thing would be the chanse to write a spell into your spell book based on intelligence.
18 : 85%
19 : 95%
20 : 96%
21 : 97%
22 : 98%
23 : 99%
24 : 100%
25 : 100%
So if you gain that 1% from 19 to 20 intelligence. Why wouldn't it be possible to also have a little extra chanse at getting good answers with the wish spell?
19 = 95% (This is like 18 wisdom for wish, as an example)
20 = 96% (The increase is so small that you barely notice it, yet it's still a very minor increase)
I took the chanse to learn spells from http://playithardcore.com/pihwiki/index.php?title=Baldur's_Gate:_Races_and_Stats#Recommended_Statistics_by_Class_4 . Under intelligence
Kind of ironic I'm guilty of this myself previously in this thread...
Second bold: As I said, I recanted my position, meaning I'm no longer claiming that WIS above 18 doesn't matter, because I simply don't have enough evidence to support it.
What would settle the matter is if someone from Overhaul could find the time to actually look at the code and give us a definitive answer, I'd quite like that.
I actually wish that you didn't get anything from having more than 18 wisdom, as that would make it much easier to get the stats for an arcane caster. If i could stay with 18 wisdom (Which i might after having seen how lttle difference there is once you get above that) then i got 4 stats to put onto something else instead.
Luckily, the class that probably wants to chain Wish the most is Sorcerer, and they are also the class with the most stats to dump (since they don't need high INT). So if you go Sorcerer, by all means, get max WIS. But don't pop Tomes or Lum for it if you have divine casters with you; they still benefit the most from WIS, by far.
Limited wish is nice for getting a free full plate armor and a secret side quest.
Parameters
I used Edwin at 18 wisdom, 22 wisdom and 25 wisdom.
"Good" results were: Create potion, create wand, double time stop and alacrity, breach all enemies and party members: restoration, 25 stats, resurrection, hardiness, greater death blow, improved haste, memorized spells.
"Not Good" results were: Lose 10K, Drain 2 levels from party, party wisdom to 3, half caster HP, enemies improved haste, and Enemies and Party: Horrid wilting, heal, bad luck, breach, intoxicated, miscast magic, magic resistance, 18 strength.
Numbers reported are "good" results over 50 tests.
Results
18 Wisdom Edwin
Average Result: 2.24
Median Result: 2
0 - 6%
1 - 20%
2 - 32%
3 - 30%
4 - 10%
5 - 2%
22 Wisdom Edwin
Average Result: 2.30
Median Result: 2
0 - 0%
1 - 18%
2 - 40%
3 - 36%
4 - 6%
5 - 0%
25 Wisdom Edwin
Average Result: 2.30
Median Result: 2
0 - 2%
1 - 18%
2 - 36%
3 - 36%
4 - 8%
5 - 0%
Cumulative Edwin Results (150)
Average Result: 2.28
Median Result: 2
0 - 2.7%
1 - 18.7%
2 - 36%
3 - 34%
4 - 8%
5 - 0.7%
Conclusion
A larger sample size would yield stronger results, but these 150 tests don't suggest any statistically significant difference in wisdom above 18.