3.5 Far from canon - Heavy roleplay game.
xenavire
Member Posts: 30
EDIT: For now, the game is full. No new applicants will be considered at this moment, but that might change in the future.
Anyone interested in viewing the game, can follow this link - but please refrain from commenting there without permission from me (which you could ask for in this thread.)
http://www.rpgcrossing.com/forumdisplay.php?f=11584
First off, this is going to be loosely based off a book I am writing, so some details might be a little hazy or incomplete, and discretion is a must. I do not want any theft of my ideas as I wish to be am author - however I doubt this should be a problem (90% of what will be included in the story will be built around a secondary, less important section of my story - as much as I would love to share the whole thing, it is far from complete. The section I will be using will be mostly created from scratch in-game, using notes I have made before time. This means less combat and loot, but heavy RP elements.)
Details:
3.5 rules. Pretty much all content from 3.5 is allowed, and most supplements and custom stuff should be fine - run it by me, I will let you know how it will fit into the story. No alignment restrictions, but keep in mind I will not tolerate bad RP - if you are evil and team with a bunch of goody two shoes, you should still RP evil - you will just need to be a lot more careful about how you do it.
This will be played in Play by post format on RPGCrossing.
Backstory is semi important - everyone will be somewhat naive in-game, due to certain happpenings, however you can choose to play any type of character you want.
Setting: Your characters have been born in a golden age - adventurers are rarely needed, and magic is at a pinnacle of perfection. Almost everything you know has run off magic since you were born, and death and diseases are rare. Life outside the large cities is somewhat more hazardous, but an elite gaurd of swordsmen fitted with fantastic magical artifacts keep anything nasty at bay.
Your lives have been relatively sheltered as a result - evil people are somewhat rare as greed is folly and power is not overly sought after (for good reason, nearly everything you could ever want has been given to you by the powers that be - the royal family is most generous.)
The cities are all somewhat encouraging to sloth and laziness, however there is always enough to do for those with the desire to. Work in general thrives, from forgework to street cleaning, almost any profession you could imagine.
~~Most recently there have been rumors of some of the more reclusive mages making huge discoveries in magic, which leads the citizens to rejoice (though they have no idea why), and several large posters have gone up in the city recruiting help in "magical research" - a task that would pay handsomely. Sadly, the call has gone so far unheeded - the people want for nothing, and with little lust for adventure, they can not rationalize such a risky decision. On the other side of the law, the few ragtag lowlifes have been hearing whispers of fantastic riches if these experiments were to fail.~~
Extra info (updated as needed - most questions of importance will be repeated here with relevant info).
Stats will be "standard roll" 3d6 rolled 6 times. Feel free to re-roll abysmal scores, power-playing wont help you much, and we will be using the honor system - you could invent scores if you wanted, as long as they are believable - I prefer honesty though.
Character sheets (if memory serves) should be built into RPGcrossing, so all your details should go there. Before doing any rolling I advise you submit your characters backstory and class details, and thier general mentality - these are things I consider very important.
As of right now the party will be consisting of approx 3-5 players. Quality of characters may influence these numbers. Spectators are welcome, but PbP is notoriously slow, dont expect much activity. I would appreciate a post per day per player, but the maximum time without posting will be 1 week - I have already concocted ways for characters to mysteriously die or vanish, so if you will need a leave of absence, contact me, dont just dissapear. Unforseen circumstances will allow for characters to be restored, I am very fair.
Feel free to ask any questions, applications can be filled in below.
Anyone interested in viewing the game, can follow this link - but please refrain from commenting there without permission from me (which you could ask for in this thread.)
http://www.rpgcrossing.com/forumdisplay.php?f=11584
First off, this is going to be loosely based off a book I am writing, so some details might be a little hazy or incomplete, and discretion is a must. I do not want any theft of my ideas as I wish to be am author - however I doubt this should be a problem (90% of what will be included in the story will be built around a secondary, less important section of my story - as much as I would love to share the whole thing, it is far from complete. The section I will be using will be mostly created from scratch in-game, using notes I have made before time. This means less combat and loot, but heavy RP elements.)
Details:
3.5 rules. Pretty much all content from 3.5 is allowed, and most supplements and custom stuff should be fine - run it by me, I will let you know how it will fit into the story. No alignment restrictions, but keep in mind I will not tolerate bad RP - if you are evil and team with a bunch of goody two shoes, you should still RP evil - you will just need to be a lot more careful about how you do it.
This will be played in Play by post format on RPGCrossing.
Backstory is semi important - everyone will be somewhat naive in-game, due to certain happpenings, however you can choose to play any type of character you want.
Setting: Your characters have been born in a golden age - adventurers are rarely needed, and magic is at a pinnacle of perfection. Almost everything you know has run off magic since you were born, and death and diseases are rare. Life outside the large cities is somewhat more hazardous, but an elite gaurd of swordsmen fitted with fantastic magical artifacts keep anything nasty at bay.
Your lives have been relatively sheltered as a result - evil people are somewhat rare as greed is folly and power is not overly sought after (for good reason, nearly everything you could ever want has been given to you by the powers that be - the royal family is most generous.)
The cities are all somewhat encouraging to sloth and laziness, however there is always enough to do for those with the desire to. Work in general thrives, from forgework to street cleaning, almost any profession you could imagine.
~~Most recently there have been rumors of some of the more reclusive mages making huge discoveries in magic, which leads the citizens to rejoice (though they have no idea why), and several large posters have gone up in the city recruiting help in "magical research" - a task that would pay handsomely. Sadly, the call has gone so far unheeded - the people want for nothing, and with little lust for adventure, they can not rationalize such a risky decision. On the other side of the law, the few ragtag lowlifes have been hearing whispers of fantastic riches if these experiments were to fail.~~
Extra info (updated as needed - most questions of importance will be repeated here with relevant info).
Stats will be "standard roll" 3d6 rolled 6 times. Feel free to re-roll abysmal scores, power-playing wont help you much, and we will be using the honor system - you could invent scores if you wanted, as long as they are believable - I prefer honesty though.
Character sheets (if memory serves) should be built into RPGcrossing, so all your details should go there. Before doing any rolling I advise you submit your characters backstory and class details, and thier general mentality - these are things I consider very important.
As of right now the party will be consisting of approx 3-5 players. Quality of characters may influence these numbers. Spectators are welcome, but PbP is notoriously slow, dont expect much activity. I would appreciate a post per day per player, but the maximum time without posting will be 1 week - I have already concocted ways for characters to mysteriously die or vanish, so if you will need a leave of absence, contact me, dont just dissapear. Unforseen circumstances will allow for characters to be restored, I am very fair.
Feel free to ask any questions, applications can be filled in below.
Post edited by xenavire on
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Comments
Halfling Bard
23 years old Cali spent most of her short life (no pun intended) in a small village far from any real city, and to her mind far from any excitement. She spent her youth reading books of fantasy and magic. She became obsessed with the idea of becoming an adventuring hero, and when a group of actors and musicians passed through her town she left with them, to seek out her true place in the world.
She travelled with this group for a number of years, learning to sing, act and play various instruments. She also picked up a few magical skills as well as some slight of hand. The latter getting her in a bit of trouble while traveling through one of the larger cities has caused her to be separated from her group. This "misunderstanding" has done little to curb her cheery disposition however, and she is eager to set off on her own.
I am going to assume you will be playing her as chaotic good/neutral? Either is fine, but I want to be clear who the evil or underhanded characters are ahead of time for sanity's sake.
As far as the slight of hand thing goes, I'm interested to see where you take it.
But don't worry, it will be a completely legitimate RP reason to meet the party if all goes sour, so I wouldn't worry about it.
We have a maybe btw, along with your own character, if we get 1-3 more in the next day or two we can already get things moving.
So, thoughts? I can't gaurantee quality on RPGCrossing, they tend to powerplay a whole lot there.
Might also be a good idea to post a topic on general forum here that you are starting a game as it gets way more traffic.
Human Sorcerer.
Chaotic Neutral
21 years old.
Simon was born into a wealthy family, and can usually be found trying to (unsuccessfully) drag his older brother Damon out of the local pub. Simon's father is in ill health, being well into his 60s. Neither Damon or Simon are in line to inherit. their eldest brother thinks that the two of them are useless, as Simon mostly reads "frivolous little books of poetry" and Damon is a drunkard on a good day. Simon does not know that Damon has managed to get into some rather serious trouble with a shady group of people...
spells-
Simon recently discovered that he could float a book across the library to himself, sense magical auras, chill a drink, and create a ball of light to read by. he also discovered (quite by accident) that he could magically seal a door or window. He decided to try and create a rainbow, and quite by accident sprayed his brother Damon in the face with a colorful burst of energy!
that work for you? and can I not be "the Lurker" I have a name, you know.
also, Simon is a good friend. He is able to talk his way out of most confrontations, but a bit of a coward when it comes to physical violence.
Cali and Simon are going to have lots of fun together.
As for the fathers illness, I assume it is age related? There is not much that isn't curable with magic in this world, and no-one is left to suffer, but they cant reverse the aging process (so nothing would change, it is just something I would like to know - might open up unique RP chances.
And I wasn't sure if you wanted to commit to this publicly or not - so I thought rather than "call you out" it was safer to call you a lurker for the time being, didnt mean to offend haha.
@reedmilfam just write something up when you have the time - RPGCrossing is just a dedicated Play by post forum (largely DnD based) that has it's own character sheet system that is stored on the site, making it very easy to use, so it shouldn't be that hard to learn how to use.
http://www.rpgcrossing.com/
Whoever has thier accounts made can always post thier account names here so I can get the game thread open - They are usually pretty fast with it, but I could use a little time to get ready.
Ok, when @reedmilfam is ready with his back story, we can get the ball rolling, for everyone else I think you can create the basic parts of your sheets while you wait (hell, I dont mind if you finish the whole thing).
We might have few extra additions too, but thats tentative and they might come in later, also new players, so don't be surprised if things get a little out of hand later on. I will handle it all as DM anyway, so it should be fine.
Character sheets will have to be linked when we have our game thread, hoping they grant us it sooner rather than later.
lol I just barely noticed this thread right now, but so far the setting sounds interesting. I probably won't be joining, but I'll definitely pop in from time to time to read this on-going adventure. XD
Actually, I've never even heard of RPG Crossing until now. o.o' Will I be able to read the thread there? Or are they set to private?
Was thrilled to roll a natural 17 with nothing below 10 (CHA was 11-2).
Feats are Dwarven plus Blind Fight (RP choice which stemmed from his history in the dark depths) and Dodge (from being nimble and accustomed to working about in confined places).
Golan Ironspike STR17/DEX14/CON17/INT10/WIS10/CHA9, Shield Dwarf FTR 1
Young, at least by dwarven standards, Golan Ironspike is somewhat of a smith and tinker, making him appear to be an example of a dying breed. Truly enjoying the art of creating things with his own hands, he is not one to rely overmuch on magic, at least insofar as creation is concerned, although, when it comes to magical augmentation of items or weapons, he has no reservations whatsoever.
Born deep within the mountains to a family commoners, Golan was the fifth of eight children, and developed a wanderlust that stemmed more from searching for a place with a niche that suited him more than of any true wish to see the open areas and limitless skies of the lands above. Stubborn to a fault, he continues to insist upon working with his own hands, creating things that the simple-minded folk in the lands above are too stupid to realize that they want (or need). In truth, this opinion garners him little favor from above-worlders, which is probably yet another source of his wanderlust (translation: he often wears out his welcome).
A crafter of weapons and armor, as well a stonemason and builder, Golan has worked as a smith and a miner for much of his life. As a result, he is strong and hardy, and is also accurate when swinging picks, hammers, axes and just about any other item that might serve as a tool. These skills translate well into the use of arms and armor, making him slightly better than a militiaman in a brawl. However, as a warrior, he is but a raw recruit, for he has done little to hone his aptitude in these areas.
While his manner is often dour, sometimes to the point of being taciturn, he is brave and loyal. At first, he often comes across as aggressive, yet this is more due to poor manners with people and the general directness of dwarven speech than anything else.
Note: Alignment-wise, he is Lawful, bouncing a bit between Goodness and Neutrality.
I hope this works. reedmilfam aka brisub
/Steal
anyone has trouble with sheets, let me know, I can give a hand, you can also pm me on rpgcrossing (same username). And for the record, first level is always max hp in 3.5 as far as I remember.
Liking all the characters so far!
@Drugar - Found it on DeviantArt. A large part of choosing it was the coloration, as I wanted it to somewhat seem stylistically consistent with @Delvarian 's portrait.
<img src="http://myweb.tiscali.co.uk/thekeep/images/add/adddwarf4.jpg"> rocks, too.
Also no worries Reed, I have an 8 in wisdom, good charisma, int and dex though. I'm the sort of person who enjoys playing with a low stat or two for RP reasons.
8 is about 9 in 3.5; I'll play a bit off of the low CHA and whatnot.