Baldur's Gate: An Education
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It also taught me a little bit about their relative values.
As for planescape torment (well the planescape setting) if you haven't already spotted it, each of the factions is loosely based around a real world philosophical ideology
Sensates - Empiricism
Signers - Solipsism
Fated - Social Darwinism
Athar - Atheism
Bleak cabal - Nihilism
etc.
http://forum.baldursgate.com/discussion/comment/233794/
I could see a game like PS:Torment being used in advanced english classes for 15-18 years old in countries where english isn't the primary language, but beyond that... i don't know.
BG2 made me neglect my education more rather then investing time in it anyways. :P
As to if it makes any quantifiable contribution to the learning process of education, I'd say probably not a noticeable one. However, I do think that imaginative minds come as part of the package in someone interested in a game like this, so you probably have a more open minded group playing the game.
Just my two cents.
1- Most people learned English through it.
2- For children, it puts you in a whole different reality, where you need to interact and make correct decisions.
3- Notion of space : most combat tactics require analysing the area .
4- Contact with well written stuff : a good scenario, nice dialogues.
It is not an essential tool for educating children, but good games make them smarter! (just like a good book, a good sport, a good movie...)
It would be interesting if PST was used to teach english though, because the slang and vocabulary in that game are awesome, and I think it'd be fun if people spoke that way in real life.
But yes, games with a lot of text and possibility for the player to immerse himself/herself in the world do help teaching foreign languages.
Baldur's Gate taught me to always gather my party before venturing forth!
...what did Baldur's Gate teach you?
just like manga/anime/comics etc gaming while it has some worthy pieces in it is mostly buttonmashing and simply has less to offer than a good book or movie.
Bg is worth a couple of playthroughs and maybe an extra one for nostalgia's sake(my case),nothing less,nothing more.
as for the vocabulary it helped me since english is something i was taught after 12 but only in 'bizzare' words like plane,fiend,portal etc
The game that helped me progress the most was System Shock 2 which was pure awesomeness.
(This, by the way, is the basic formula followed for the TV show The Apprentice.)
Cooperative problem-solving is something we all actually have to do at work every day. How rigid are we about that? How creative and flexible? How wise? How smart? How ethical? What skillsets for various individuals suit are best suited to the various roles/tasks required? Which personalities actually make the best team leaders? If I'm a leader, how do I use everyone best? Etc. Anyway, the parallel is there, if one wishes to make connections. I'm just saying the game mechanics innocently mirror things that we actually do in RL.