Mod request: Friendly starting party with any of the NPCs
Jidokwon
Member Posts: 397
I've played through the game a couple times and would like to try different characters, but half of the NPCs require you to jump through a bunch of hoops simply to get to them, let alone keep them. If it's not too much of a pain, would anyone be willing to make mods for BG and BGII where a player can recruit and keep any and all of the NPCs without all of the unneeded drama? Thank you.
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I did a bit of digging and there is a mod or two that repositions a couple of the NPCs to better areas, but I'm hoping someone would be willing to make one that moves all of the NPCs to the Friendly Arm Inn and removes triggers that they leave soon after getting them into party if you don't immediately do their quests.