Marshal class - any takers?
kylepacker
Member Posts: 11
Whaddaya think? could this be done?
I have no clue how to make a class, but this idea just popped into my head:
Marshal/Warlord (Fighter Class)
Most martial characters wade into the thick of battle, crushing their enemies with their weapons or shoot at enemies from afar with ranged weapons of one type or another. The marshal knows the truth of synergy, that the whole is far greater than simply the sum of its parts; together with his group, he allows them to be far more than they could ever be.
Alignment:
Any
Race:
Any
Advantages:
* Gain the following abilities to be used once per day:
1st: Remove Fear, Friends
3rd: Free Action
4th: Slow, Horror
6th: Haste, Strength of One
7th: Defensive Harmony
8th: Mass Heal
10th: Chaotic Commands, Improved Haste
12th: Greater Malison
14th: Power Word Silence
17th: Mantle
20th: War Cry (as per the high level ability)
24th: Improved Mantle
30th: Wail of the Banshee
* Dex and Cha +1 on character creation (Dex bonus to help reaction adjustment mirroring leaders need to react quickly on the battlefield, Cha bonus to reflect 'front face' of parties)
Stat minimums:
As per fighter of the same race
Disadvantages:
Can only put four points into any weapon, cannot wear armour greater than Splint mail, Uses d8 for hitpoints, cannot dual class (?)
I have no clue how to make a class, but this idea just popped into my head:
Marshal/Warlord (Fighter Class)
Most martial characters wade into the thick of battle, crushing their enemies with their weapons or shoot at enemies from afar with ranged weapons of one type or another. The marshal knows the truth of synergy, that the whole is far greater than simply the sum of its parts; together with his group, he allows them to be far more than they could ever be.
Alignment:
Any
Race:
Any
Advantages:
* Gain the following abilities to be used once per day:
1st: Remove Fear, Friends
3rd: Free Action
4th: Slow, Horror
6th: Haste, Strength of One
7th: Defensive Harmony
8th: Mass Heal
10th: Chaotic Commands, Improved Haste
12th: Greater Malison
14th: Power Word Silence
17th: Mantle
20th: War Cry (as per the high level ability)
24th: Improved Mantle
30th: Wail of the Banshee
* Dex and Cha +1 on character creation (Dex bonus to help reaction adjustment mirroring leaders need to react quickly on the battlefield, Cha bonus to reflect 'front face' of parties)
Stat minimums:
As per fighter of the same race
Disadvantages:
Can only put four points into any weapon, cannot wear armour greater than Splint mail, Uses d8 for hitpoints, cannot dual class (?)
0
Comments
So I like the concept, but unfortunately I also agree that I would like to see this class get one use of ability (per 3 levels of progression) that increases the numbers of one character's attacks by 1 in next 3 rounds. Let's say - with minor bonus from his Charisma-. In that round the Warlord could not attack by himself.
Taunting enemies to attack him, minor healing/invigorating options, and fe. party getting +1THAC0 while his HP are below 50% should be sufficient additions for the new type of Fighter. Moreover it could be the first type of Martial class, besides archers, that doesn't necessarily need maxed Strength- score.
Fingers crossed some beautiful wonderful person who is epic awesome at creating kits will pick this up.