Moral: Fleeing/Running away npc fix ?
AUSTIOPOROSIS
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a character of mine is fleeing (from battle had 1 hit-point left) and will not stop how do I fix this?
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Morale failure, IIRC, is a combination of factors. Every NPC has a base morale score (Khalid's is very low) and racking up a lot of injuries in a short amount of time or party members dying both reduce it--at 0, morale failure happens. It slowly moves back up over time, back to the max set in the NPC's file. I've also seen players claim that Player1's charisma has an effect but I don't think that's ever been verified.