A button to highlight ground piles?
xenavire
Member Posts: 30
This is the biggest feature that I loved from IWD2, one button press could show you where loot had fallen from monsters - and I find it rather strange that a character could see a corpse, but not the loot...
An example is things out of players field of vision (thanks dithering, but you still block loot.) The character should be able to see it, and therefore loot it, but thanks to dithering you could easily even forget the corpse is there.
There hsuld be exceptions, or an option to turn it off for those who don't want it for some reason, but the only thing it could interfere with is the few hidden containers in the world, and most players already know where those are anyway.
So please consider adding this to BG:EE with a patch, it would be a very useful feature.
An example is things out of players field of vision (thanks dithering, but you still block loot.) The character should be able to see it, and therefore loot it, but thanks to dithering you could easily even forget the corpse is there.
There hsuld be exceptions, or an option to turn it off for those who don't want it for some reason, but the only thing it could interfere with is the few hidden containers in the world, and most players already know where those are anyway.
So please consider adding this to BG:EE with a patch, it would be a very useful feature.
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