Baldur's Gate 1 Multi-player
Draith012
Member Posts: 174
in Role Playing
We've all played the game and we all know the plot line. However, I was curious if there will be anyone out there who would like to play a pnp version of it. The concept is to explore the game in a different light and use the skills and tools a bit outside the box instead the limitations of a game engine.
The general thoughline of the story is set to what you already know, but the way things happen will be different. NPC's and quests may also be relocated and redesigned. And main antagonists may not always be sitting in their assigned dungeon waiting for the party to encounter him/her. In fact, even time will change what villians and NPC's may be doing when you encounter them or if they personally seek you out.
The first notable difference is that Gorian is the foster father of 7 bhaal spawns (6 players + Imoen ). All bhaal spawns who die in the course of the adventure dies permanently (as the bhaal essense leaves your body, you are no longer resurrectable) thus take great care with the character you play. It will be his/her only life. Joinable NPC's, however, can be resurrected. Player's die at -10 Hit Points and all 2nd Edition Classes and Kits are allowed. Preferably, I would like the players that join to pick different classes but I will not ban anything at the moment.
Before I go into anymore details, I would like to see if there is any feed back on the concept or questions. So please feel free to post your thoughts or e-mail me at animepencil@gmail.com. Thank you.
The general thoughline of the story is set to what you already know, but the way things happen will be different. NPC's and quests may also be relocated and redesigned. And main antagonists may not always be sitting in their assigned dungeon waiting for the party to encounter him/her. In fact, even time will change what villians and NPC's may be doing when you encounter them or if they personally seek you out.
The first notable difference is that Gorian is the foster father of 7 bhaal spawns (6 players + Imoen ). All bhaal spawns who die in the course of the adventure dies permanently (as the bhaal essense leaves your body, you are no longer resurrectable) thus take great care with the character you play. It will be his/her only life. Joinable NPC's, however, can be resurrected. Player's die at -10 Hit Points and all 2nd Edition Classes and Kits are allowed. Preferably, I would like the players that join to pick different classes but I will not ban anything at the moment.
Before I go into anymore details, I would like to see if there is any feed back on the concept or questions. So please feel free to post your thoughts or e-mail me at animepencil@gmail.com. Thank you.
1
Comments
For example, instead of going to Nashkel, if you go straight to baldur's gate, it could totally change how the story progresses.
I am also a bit confused as to how joinable NPCs would factor in the story either... I guess some people enjoy playing as them but I personally don't like any of them.
I think it would be more fun if none of the characters where bhaal spawns and you ran a parallel adventure where they ran into the same areas and monsters but had a different motivation for being there.