[BG:EE] Fighter/Mage vs Fighter/Cleric
Urd1en
Member Posts: 84
Sometimes I intend to go through BG:EE with Fighter/Cleric character, but all the time I turn this idea down in favour of playing Fighter/Mage.
1. The only weighty Fighter/Cleric benefit over Fighter/Mage seems to be the ability to cast memorized sells with armor put on. Mages cannot do so.
But is it really valuable benefit?
Personally, I'd mark out three handy cleric COMBAT TIME spells (excluding the ranger/druidish magic).
They are:
* Doom (lvl 1)
* Silence, 15' Radius (lvl 2)
* Miscast Magic (lvl 3)
The rest of stuff - buffs, summoning, healing, etc. - may be cast before/after combat by BOTH Fighter/Cleric and Fighter/Mage (take off the armor, cast, put on one).
2. Casting from scrolls, using wands, potions and items is not affected by armor being put on or taken off.
3. Fighter/Mage can use any weapon, Fighter/Cleric's choice is limited.
Have I missed something, or Fighter/Cleric comparing with Fighter/Mage is truly not worth to be main character in BG:EE? Why one should choose Fighter/Cleric? What do you think?
1. The only weighty Fighter/Cleric benefit over Fighter/Mage seems to be the ability to cast memorized sells with armor put on. Mages cannot do so.
But is it really valuable benefit?
Personally, I'd mark out three handy cleric COMBAT TIME spells (excluding the ranger/druidish magic).
They are:
* Doom (lvl 1)
* Silence, 15' Radius (lvl 2)
* Miscast Magic (lvl 3)
The rest of stuff - buffs, summoning, healing, etc. - may be cast before/after combat by BOTH Fighter/Cleric and Fighter/Mage (take off the armor, cast, put on one).
2. Casting from scrolls, using wands, potions and items is not affected by armor being put on or taken off.
3. Fighter/Mage can use any weapon, Fighter/Cleric's choice is limited.
Have I missed something, or Fighter/Cleric comparing with Fighter/Mage is truly not worth to be main character in BG:EE? Why one should choose Fighter/Cleric? What do you think?
- [BG:EE] Fighter/Mage vs Fighter/Cleric108 votes
- Fighter/Mage is better main character candidate45.37%
- Fighter/Cleric is better main character candidate32.41%
- Other22.22%
0
Comments
In BGEE a fighter - cleric charname could be both the best cleric in game and the best fighter in the game (and in bg2 is the same).
There are mage like edwin or You Know Who who will always be better mage than your charname (at least if we are talking about number of spell).
As I said above, if F-M is going to be a tank in BG2, he's going to be a war machine.
so for new players fighter/cleric dwarf is great character with buffs healing great summoning and easy use of armors
I tend to favor clerics myself.
other useful early cleric spells in combat would be: command, hold, animate dead, rigid thinking .
Perhaps the biggest plus the cleric has in BGEE is lack of squishyness...
Fighter/Mages are significantly better than single-class Wizards at melee thanks to better weapon and equipment selection (swords, shields & helmets), and a Gnome Fighter/Illusionist gets some great saving throw perks and gets to be a kitted Wizard.
For a tank, almost nothing will increase your survival chances better than Mirror Image + Stoneskin, especially if you can repeatedly cast them.
bg2
+* in weapons
+more apr
+fighter hla
Also, cleric fighters are self buffing juggernauts. Duhm, aide, holy power, etc. great options.
Begin BG1 meh
Mid BG1 decent
End BG1 good
BG2 supremacy
The benefits are:
- More HP from Con > 16 (especially for a Dwarf or Half-Orc)
- Specialization
The cost is:
- Slow leveling (late and fewer spells)
- No Cleric kit, all of which provide some kind of melee buff power
So you're gaining always-on HP and Specialization (3/2 apr) in trade for giving up powers like Helm's 3/1 apr (twice as good as Specialization) and free True Sight (mage-killer, which frees up a level 5 spell slot or two).
This is a poor trade in BG1.
helm with sword can't cast spells lol
Cleric is a strong choice thanks to the three tomes of wisdom.
A dual class fighter 7 => druid 9 would also be very good.
I disagree about the cleric being as good as a fighter/cleric in BG1 :
- better thAC0
- better HP
- better APR : two for the F/C (and one more if dual wielding), against one for the cleric
- not so many less spells : difference between a lvl 7 cleric (lvl max for a F/C in BG1) and a lvl 8 cleric (lvl max for cleric in BG1) is very tiny
- can dual wield two weapons
- kits special abilties are nice, but can only be used a few times per day, the benefits from a fighter are always available
But that said, I would give the nod to F/M for all the disabling spells that a Fighter/Mage can cast in addition to powerful meleeing ability. Especially AoE spells, which are hugely powerful in BG1. Sleep alone takes care of most low level mobs. Horror and Glitterdust take care of mid-level mobs. Emotion: Hopelessness and Confusion are higher level equivalents of Sleep and Horror, if you reach 4th level spells in BG1. They are absolutely devastating AoE spells in BG1 and for about the first half of BG2.
Then with all the disabling spells that target individuals available to a mage to use on enemy spellcasters and their most formidable tanks, that seals it for me. (Blindness, Charm, Ray of Enfeeblement, Hold Person, Dire Charm, Slow, Contagion.) And that's not even mentioning the array of spells that deliver damage.
All that, plus you can melee with the very best of any class. Unarmored but with a familiar, Armor, Shield, and the right gear, a F/M's AC is in negative territory. And if you can attain a high enough level, then Stoneskin can be added too. Every once in a while you take a little damage, but you drink a few healing potions as needed--no biggie. Dual-wielding longswords or scimitars your F/M will get the most kills by far.
I mean, Fighter/Cleric is way powerful too. But the spells available to a cleric can't put as much hurt on the enemy imho.
i really think you're better as a priest of lathander if you want to do F/C. with holy power and righteous magic, you're better off. boon of lathander is ridiculously powerful too. priest of talos's storm shield is good too
In one word, you are better in everything related to combat.
For a dual-classed Fighter/Priest of Lathander, Boon of Lathander looks really attractive for even higher APR. (Myself, I would dual at Fighter 3 in a BG:EE game.)
fighter HLAs is a loss. items wise you're only losing out on the fighter only gauntlets and helm, the gauntlets are great, but better on another NPC and the helm is average
Sarevok can be defeated by the use of 1 arcane spell... greater malaison with almost any other lower level spell you can cast... like blind or hold person, or a wand of paralysis... or you could go for the ever cheesy cloudkill, which will kill anything in BG1 with enough casts...
Cleric spells are great, but arcane spells tend to beat them. And I'd personally go ranged and not worry about melee... the use of a composite longbow in BG1 is not to be taken lightly.
same hp
same apr
but +druidic spells
Of the two options here, the fighter/cleric makes the most sense in terms of gameplay and roleplaying. You have to reconcile some very disparate tendencies with a fighter/mage.
Ranger/clerics, though, are a lot of fun to play. Enormous potential as a tank and front line fighter, strategic limitations on equipment from both classes to help you RP (and know what to sell!), and a hugely diverse spellcasting ability.
So if you want swift access to Ironskins or Insect Plague, you may be better off taking a Fighter>Druid (or ideally Berserker>Druid). Druids also get more 7th level spells than Clerics do, even if their 15th level XP is, shall we say, non-linear.
By the end of ToB it doesn't matter, of course -- you'll have 7th level spells either way.