Dialog for Familiars
Malicron
Member Posts: 629
I know you can talk to your familiar in BG2 and get a few tips and thoughts on what you are/should be doing, but you have to initiate the dialog with them. What's more, most of us keep our familiars in out inventories, meaning they more or less don't exist. Now, it says in the flavor text when you put a familiar in your bag that they pop their head out once in awhile. What I ask is that, even if they are in your bag, the could have a few interjections from time-to-time, like the NPC companions. This would preferably be new dialog, but if that's forbidden under the contract (I don't know if the familiars count as "characters" per say) at least let them say their already existing dialog when appropriate. This is a creature you are supposed to share a deep, mental bond with after all; it seems odd it would be so withdrawn.
9
Comments
small things have big effects ^^
Nice way to add some replay value, and encourage people to try different alignments.
Too much work, too little reward.
Adding interjections and dialog to familiars may not seem like a lot of work, but there's a lot more to this than people realise. It means establishing personalities for each familiar, or at minimum establishing a base tone. It means writing lines for each familiar, or at minimum writing a pool of lines for all familiars to draw upon. These lines then have to be vetted by several authorities including WotC, then coded, then tested by internal QA, then beta-tested, and then released and supported in future patches.
This is a lot of work for a feature that few players will actually use, and fewer players will appreciate.
How hard would it be to add familiar interjections to the BG1NPC mod?
"Hey! If you're going to stack Bandit Scalps in here like a maccabre tanners, get me the hell out of here!"
Ditto. I've always found it really annoying that the familiar spell creates a creature that has about three lines of speech and once which changes based on your main quest. It's really not much for a companion.