Any language You want on Your iPad ! [Tutorial] (only subtitles)
migal
Member Posts: 14
First thing is that You must get a file dialog.tlk which is a file with subtitles - it must be from the original PC/MAC version of the game that You have purchased (with language You want to have on Your iPad).
1. You must have an access to your file system (JB is required I think).
2. In iFile (or other file manager that has similar functionality) find a folder Applications->Baldur's Gate.app->lang->en_US.
3. There is such a file called dialog.tlk - You must delete it (first make a backup of whole folder called lang just in case sth will go wrong).
4.Copy new file dialog.tlk (with language that You want to read playing).
Now I need Your help. There is a solution to have dubbing too I think. There is a folder "sounds" so it can be replaced (look link below) but I can't find this "override" one
Polish version here -> http://www.applecenter.pl/2013/02/28/baldurs-gate-enhanced-edition-na-mac-os-x-z-polskim-dubbingiem/
Thanks to cherrycoke2l for the link and to mercantigo for the idea
1. You must have an access to your file system (JB is required I think).
2. In iFile (or other file manager that has similar functionality) find a folder Applications->Baldur's Gate.app->lang->en_US.
3. There is such a file called dialog.tlk - You must delete it (first make a backup of whole folder called lang just in case sth will go wrong).
4.Copy new file dialog.tlk (with language that You want to read playing).
Now I need Your help. There is a solution to have dubbing too I think. There is a folder "sounds" so it can be replaced (look link below) but I can't find this "override" one
Polish version here -> http://www.applecenter.pl/2013/02/28/baldurs-gate-enhanced-edition-na-mac-os-x-z-polskim-dubbingiem/
Thanks to cherrycoke2l for the link and to mercantigo for the idea
Post edited by migal on
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You can grab the .tlk from an existing installation on your PC or Mac. As I said, we intend to have the translations ready for release soon; I encourage everyone to just be patient a little bit longer.
For Beamdog: if you are slow in doing your job, let the community do fix the game! Baldur's Gate survived up to now thanks to us, not thanks to you and your broken ipad version.
I understand that you'd like me to buy the pc version to get the file to translate my ipad version, or to play without slowdowns, but I assure you that I will never give to your company a single dollar after this Ipad scam you pulled off...
So let people share this solution or release the update right now! We have to wait for months for this translations and all you need is copy a file? this is BS!
You can also find a friend who has purchased the game and get the .tlk file from them. We just can't allow posting the raw files on the public forums (if you want to know why, take a look at our Site Rules).
i like your concrete answers..really...
Especially , chinese is always lowest priority in the translation ,
I pre-order the game and i can pay more and more $ for developers , but i have to get what i need,
Sorry for the confusion--I just wanted to make sure that no one was breaking any rules (especially of the NDA variety), but everything's good here.
Edit: http://www.i-funbox.com/ I think this is a solution. It says "no Jailbreak" and I see there on the screen (raw file system) a /var folder in which is the /mobile and /applications folders so try it
Lets start with game files. If you are allowed to post 1 unmodified game file on the forum, what about 2? 3? 20? 50? How about the whole installation as a download? Where does the line get drawn? I assume this is why there is a ban on posting unmodified game files on the forums here...allowing one means allowing any.
So where does that leave us with Mods and Config files? Is posting a copy of bgee.sql bad? What about posting a copy of a mod for the game?
Configuration files are different game to game. If I'm required / asked to modify a file for game play (as we are with things like baldurs.ini and others) then I see no problem with posting that file...it's intended to be user modifiable and thus public.
Mods then are the sticking point and you make a good case here. I'll rebut by saying that a game modder walks a fine line. Lets take BG:Tutu for a moment. BG:Tutu changes a HUGE number of files in a base BG installation. It would be VERY easy for the BG:Tutu folks to simply include everything in their BG:Tutu package that needs to change instead of forcing people to have BG and BGII installed and then install Tutu. Fact is, however, if they were to include all the modded files directly it's likely that players could play without owning one or both of the games.
Modders have every right to post whatever they need to for their mod...but at the end of the day, if their mod breaks an EULA by distributing propriarity portions of BG without permission, then the BG Folks (in this case BeamDog/Overhaul) have every right to ask the Modder to take that mod down and/or if significant damages have been done, go after that modder in court for piracy/license infringement or whatever else they deem suitable to recoup costs from the infringement.
Even though this HASN'T happened, doesn't mean it can't. When you are a modder, there is an informal agreement between you and the game developer that what you are providing enhances the game in a way that the original rights holder would approve of to the benefit of the player community and the right's holder all at once. If your mod crosses into an area (such as delivering more files than it needs to or enabling easier breaking of copy protection) that no longer becomes beneficial to both parties, you are stepping into a dangerous area. Don't forget: Modders are only allowed to mod these games at the behest of the right's owners. Whether through direct acceptance or benign neglect, BG Tutu only exists because someone actively allows it to. There is no "right" for someone to hack the internals of a game and release enhancements.
So, to the question of: "So, what files can I replace, modified and share?", the answer is actually very simple: "None that you don't have express permission for."
You may not get your hand slapped for posting something that is beneficial to the community at large and OverHaul Games, but unless you have an actual legal agreement, anything you release to the public is technically copyright infringement and actionable by BeamDog/OverHaul.
So the real answer to your question about what is the best way to replace and modify content in BG:EE without getting in trouble is: Follow the rules of wherever it is you're releasing that content, ask for permission before releasing proprietary content if you can get it, and be respectful of takedown requests if they happen.
Otherwise: It's well known that BG and BGII have a huge modding community. Have fun, Mod, but don't get upset when something like this happens. Work with the people asking for you to take down your mod or files and see if there's a better way to make that content available.
In this case, through discussion, we've gotten the following "Acceptable" solutions:
1) Buy a copy of the PC Version and Use that.
2) Find a friend with a copy of the PC Version and use files from that copy.
3) (New) Obtain the original file as identified in the original link above and use that (the authorization has been given that this file is ok to obtain through a reference on these forums).
or 4) Wait for the official release of the content.