need a tough fight pre-bandit camp, or advise on difficulty
raelcari
Member Posts: 133
I'm playing through BG with 4 friends of mine in a lan MP session: Fighter, Archer, Thief and Illusionist. Problem is, we've cleared Nashkel and some of the surrounding areas and the fighter and archer can tear through pretty much anything by themselves (Drizzt went down surprisingly quick to the archer with comp. longbow +1 and bracers of archery + summoned hobgoblins). For all I know, the difficulty is 'normal', meaning I haven't touched it, and my friends are complete noobs.
Short of Durlag's tower where we'd just die to traps, are there any hard fights before bandit camp? Doomsayer and the Idol comes to mind, but don't really remember how tough he is. Also, does difficulty affect mob stats only or their AI/actions as well?
Short of Durlag's tower where we'd just die to traps, are there any hard fights before bandit camp? Doomsayer and the Idol comes to mind, but don't really remember how tough he is. Also, does difficulty affect mob stats only or their AI/actions as well?
0
Comments
Khalak the Ogre Mage is also a tough bastard. He's located in the Firewine Bridge, you speak to a lady mage and you have to persuade her to give you her jar. At one point she'll die and this big-oh man with minor globe of invulnerability, incredible speed and lightning bolts will appear.
Other than those two, try the mercenary group on the south Gulykin border and the band of adventurers in the center of the Basilisks' area. Both those if fought all together can be matched to the final Bandit Camp fight (but they are definitely nowhere near as strong as the Cloakwood Mines exterior group)
Scs mod greatly enhances enemy inteligence. Mobs will attack together, enemies will have and drink potions, enemy spell casters will use their spells so intlligently that you will cry. I don't know how it works on multiplayer though, even if all the participants have it installed exactly the same.
Scs sounds interesting, I guess it works if it's installed on all the computers? Does it work with EE? I'll try the increased damage first, anyway, but it's a thought.
edit: looks like it has got quite a few bugs, some of which seem potentially gamebreaking. I'd happily hear from anyone who has played through with it though, since it appears to be just what I'm looking for
@raelcari to tag posters, just put the "@" symbol in front of their names!
Answered your questions on scs thread. You can go for a minimalist install approach 'smarter general AI, enemies have potions, smarter mages, smarter priests' these components are bug-free and work incredibly good. Sme chapter end battles are buggy:Mulahey and Davaeorn battle components may be skipped.
edit: @lunar is it possible to temper with the settings after the actual 50ish-questions custom install?
edit: thanks a lot @Cheesebelly, that made a lot of sense