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Party size

Should I go for a party of 6 or stick with 4? Currently have Khalid, Jaheira, Imoen, and I'm a conjurer. I've just met Kagain and Garrick.

I kind of like just having 4, but another fighter could be useful, and I guess the bard would give me some support...

By the way, how can I tell how many charges are left on a wand?
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Comments

  • FyshFysh Member Posts: 25
    hmmm, just noticed Kaigon is Lawful Evil - I suppose that could cause problems in my otherwise good aligned party?
  • francofranco Member Posts: 507
    @Fysh. If you want to have an Evil NPC, it seems best to have Charname or Imoen in between him and the other Good NPCs (on the party lineup at the right of the screen). I've never seemed to have a problem when I've done that.
  • atcDaveatcDave Member Posts: 2,150
    I would definitely dump Kaigon.

    But fill your slots! When you've beaten the game once, it can be fun to go back and experiment with smaller or just different parties. But first time around, use all six slots. As long as you explore and do all the side quests there is plenty of experience to get everyone up to the cap.
  • GoodSteveGoodSteve Member Posts: 607
    I would suggest the full party of 6 for your first play through. The later parts of the game will be very tricky for someone new and not at full strength.

    As for Kaigan in your mostly good aligned party (Jaheira is True Neutral, not good) you wont have any real problems. They might bicker back and forth a bit but that's all that will happen. Evil party members though wont stick around if your reputation score climbs above 18. I'd personally keep Kaigan around since he can be the best tank NPC in the game with the correct equipment. Garrick on the other hand is easily one of the worst NPC's in the game and isn't really worth keeping around for too long.
  • ChildofBhaal599ChildofBhaal599 Member Posts: 1,781
    U have all the necessities for sure, but I think u should use all the slots. Is this your first time. If so u shouldn't miss out on minsc. He is considered very iconic in the series. Go for the eyes, boo! Go for the eyes!
  • zur312zur312 Member Posts: 1,366
    edited May 2013
    Fysh said:

    Should I go for a party of 6 or stick with 4? Currently have Khalid, Jaheira, Imoen, and I'm a conjurer. I've just met Kagain and Garrick.

    I kind of like just having 4, but another fighter could be useful, and I guess the bard would give me some support...

    By the way, how can I tell how many charges are left on a wand?

    charges on wands are displayed in overall screen when you put wand in quick slot
    i would suggest bringing more fighters because you need buffer for conjurer and imoen 4 fighting characters + thief + mage is good combination they hack in melee while you plow with bows slings darts or spells

    bards can be hard to play for new players but bow+some spells is still very good and easy solution
  • FyshFysh Member Posts: 25
    Yes it's my first playthrough.

    Minsc looks good, so then I also get Dynaheir, another specialist mage. That would mean I don't have a cleric only a fighter/druid - will that work ok?
  • ChildofBhaal599ChildofBhaal599 Member Posts: 1,781
    edited May 2013
    Fysh said:

    Yes it's my first playthrough.

    Minsc looks good, so then I also get Dynaheir, another specialist mage. That would mean I don't have a cleric only a fighter/druid - will that work ok?

    Having only jaheira can work. However since u are a mage u could get rid of dynaheir. If u want a cleric, u could find a building that u won't constantly need to enter, like just a random house. Send dynaheir in, go to the character screen to reform party and remove her. Then u can have minsc and not her, but she isn't dead if u want 2 mages. Then u could get a cleric and have all the spells for Druids, clerics, and mages (except what your conjures can't do)
    Post edited by ChildofBhaal599 on
  • ChildofBhaal599ChildofBhaal599 Member Posts: 1,781
    edited May 2013
    Have minsc and jaheira tank. Khalid can be a really good archer and if he gets hurt and not paid attention to correctly he can have morale failures often. Imoen will also be an archer. As a Mage u should of course be in the very back and your cleric could use slings and be ready to do healing or backup tank. Of course Khalid should also be a backup tank, or he could take jaheira place if u pay attention to his health.
  • KloroxKlorox Member Posts: 894
    I've always preferred four, but I'm in the minority (most people either go full party of six, or try the game solo).
  • atcDaveatcDave Member Posts: 2,150
    Klorox said:

    I've always preferred four, but I'm in the minority (most people either go full party of six, or try the game solo).

    I like four. I've also won the game with three and five. But I think six is best for a first run through.
  • KidCarnivalKidCarnival Member Posts: 3,747
    I'd take Branwen instead of Kagain, and possibly keep Garrick for a while. Branwen is a cleric (neutral aligned, so no conflicts) and she can fill in as a frontliner. As Conjurer, you can't learn Identify, so having a bard is a good thing for now, if only to identify items (by spell at first, later by lore).
  • CaptRoryCaptRory Member Posts: 1,660
    All Clerics can do pretty well tanking. At least as a backup tank. You want them free to throw magic around which means not getting hit in combat. But they wear heavy armor and can buff themselves up to really put a hurting on the enemy.

    The downside is that they have low health and offense. Magic can help with that. But still, not front line material all time.

    For me, I throw my cleric into combat when something is going to get through to my really squishy characters.
  • zur312zur312 Member Posts: 1,366
    so go for more tanky cleric like fighter/cleric they are great in melee and buffing/spells
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    Clerics are fine for front line duty, when properly equipped and buffed, but they do even better as support, since they're buff/debuff heavy in their spell lists, and lack the temptation to pick useless flashy crap like mages have.

    4 is enough to cover all the important bases, and if you're having trouble managing 6, you can do alright. Though it does mean less spell resources or bodies between you and death. But as above it can work out, if it's too overwhelming for more.

    My first time beating the game was solo, just because I kept getting frustrated over managing so many people at once (hadn't learned to love the space bar yet and was still new to DnD style magic, coming from a plethora of JRPGs and action RPGs where you could spam spells easily as a prime attack).


    So..the flexibility is there to do whatever you're comfortable with...unlike BG2, BG1 has much less party interaction, except for a few minor us vs them moments or slight party drama, but no where near to the degree BG2 does, so you don't really miss too much not taking a full group (which you may or may not prefer over...... MY WINGS?!?!?!?!).
  • MordeusMordeus Member Posts: 460
    Four is enough, just because there are six slots maximum doesn't mean you have to play with a full party. Things can be alot easier with four party members because experience is divided up equally among those in a party. So if you feel like you are underleveled then four party members is recommended. It can also be a bit annoying taking six party members along if you don't feel that invested in some of them. Since you have characters that fit the warrior, wizard, priest and rogue archetype, playing those four would let you get a handle on what each class is suited to.

    If you want to gain more characters then I'd recommend a ranged character, of whom you can place in the back row for damage support. A good candidate for ranged gameplay is Kivan. Coran is another good option but since he is a multi-classed Fighter/Thief, he drains double the experience. Jaheira is also a multi-class, so if you were to add Coran you would have experience split 7 ways in a party of 5. That would be a drain on leveling, not to mention Coran isn't avaliable til halfway in the game.

    So if you pick Kivan, then the other would probably be something like Branwen who is a neutral Cleric. Jaheira is decent at healing but Clerics are better than Druids when it comes to defense. You can pick Branwen and Kivan very early on.
  • FyshFysh Member Posts: 25
    Thanks for all the advice. If I were to take extra party members, Branwen would be my first choice, as she would give me the opportunity to learn cleric spells as I progress.

    I do use the pause facility a LOT, but even so I think it could be quite daunting having 6 party members, especially spell casters when they are higher level with a huge number of spells to choose from.

    I did briefly have 6 characters in my party, but it suddenly seemed less intimate, like I was controlling a whole army! If the game is winnable with the team I have, then I will probably stick as I am...
  • FyshFysh Member Posts: 25
    For Kivan it says on the wiki that his quest involves destroying a bandit camp, and that although it is on a long timer, it can be difficult to complete in time?
  • CaptRoryCaptRory Member Posts: 1,660
    @Fysh Make sure you go into options and set your Auto Pause. I like Enemy Spotted, Trap Spotted, Weapon Unusable, Character Dead. It helps take a lot of the frenetic pausing out of the game. It also allows you to manage larger parties more easily.
  • FyshFysh Member Posts: 25
    Yes I've already set many of the auto pause triggers. Why does it often say "weapon unusable" for ranged attacks? Is it because they can no longer get a clear shot on the target? Ammo usually seems fine...
  • CaptRoryCaptRory Member Posts: 1,660
    If a ranged weapon says "Weapon Unuseable" it means it ran through a stack of ammunition. Even if you have two more stacks in your ammo slots. This is good because you might have magic arrows in there for quick switching around and you wouldn't want to accidentally use up your arrows of piercing when you ran out of normal non-magical arrows.
  • NecdilzorNecdilzor Member Posts: 278
    CaptRory said:

    If a ranged weapon says "Weapon Unuseable" it means it ran through a stack of ammunition. Even if you have two more stacks in your ammo slots. This is good because you might have magic arrows in there for quick switching around and you wouldn't want to accidentally use up your arrows of piercing when you ran out of normal non-magical arrows.

    Yeah! In the original, I remember that I was fighting a horde of xvarts but I was on level 6 or something and didn't have any trouble killing them. Imoen was firing normal arrows, and suddenly a wild fireball struck and my party was down. That was the only arrow of explosion (that's the name, right?) I had :P
  • Aasimar069Aasimar069 Member Posts: 803
    edited May 2013
    Fysh said:

    Yes it's my first playthrough.

    Minsc looks good, so then I also get Dynaheir, another specialist mage. That would mean I don't have a cleric only a fighter/druid - will that work ok?


    Get rid of Jaheira when you meet Yeslick later. He is a very good Fighter/Cleric.
    He can have more Cleric spells than Jaheira, which is far than enough to meet your clerical needs.

    If you don't want to loose Khalid, just disgroup Jaheira in a bulding you're not planning to return in (make her go alone in the building, then kick her out of your party).
  • MordeusMordeus Member Posts: 460
    @Fysh I've never encountered any problems with Kivan once you get him, never knew that he could leave your party if you don't fight the bandits in time. That's never happened to me and I've recruited him many times before. You can recruit him around High Hedge. After getting Imoen all you have to do is head south once and you can get Kivan.

    It won't take you long to encounter the bandits in question. Funnily enough Branwen has the same motive of revenge agains the bandits but neither she or Kivan says anything upon fighting them. To my knowledge both NPCs have no further dialogue or quest after recruitment. Both NPCs are victims of rushed production as their planned quests never came to fruition.
  • FyshFysh Member Posts: 25
    @Mordeus Thanks for the feedback on Kiven. I'll definitely pick him up. This wiki page really put me off, but I love archers in general. http://baldursgate.wikia.com/wiki/Kivan

    @Aasimar069 I might get rid of Khalid too later - not good to be so cowardly.
  • atcDaveatcDave Member Posts: 2,150
    Kivan's timer was apparently broken and has been fixed. So I would say don't recruit him until heading off to the bandit camp.
  • CaptRoryCaptRory Member Posts: 1,660
    If you can tackle the mine you can probably tackle the bandit camp. So you could probably gab him on the way to the mine if his timer is long enough.
  • GishGish Member Posts: 74
    Sounds like you got a great setup. I'd try to get another warrior and a healer. I'd get the elf ranger highhedge and the petrified cleric in the carnival. Kivan maybe is the name of the ranger, and Branawen is the cleric. Chaotic good and true neutral respectively
  • GishGish Member Posts: 74
    edited May 2013
    Don't forget the ranger automatically gets dual wield. He also uses a bow halberd and long sword. He is very versatile! Low hp tho :(
  • Aasimar069Aasimar069 Member Posts: 803
    CaptRory said:

    If you can tackle the mine you can probably tackle the bandit camp. So you could probably gab him on the way to the mine if his timer is long enough.

    Taugoz Khozann (WTF with this strange name) can be quite a nuisance at low level.
    Gish said:

    Don't forget the ranger automatically gets dual wield. He also uses a bow halberd and long sword. He is very versatile! Low hp tho :(

    Remember Khalid can have the same advantages with more HP. Just give hive the gauntlet/belt of strength and he's good to go.

    A well managed party and proper healing will never put Khalid in morale failure. Protection from fear or cleric spell is also very handy for him if you are really afraid of him fleeing.

    If you have a Cavalier, just cast remove fear on him, it also protects him.
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