Near infinity weapon creation
Bubbleboy
Member Posts: 68
I am wondering if anyone could perhaps explain a problem i am having.
There is a werewolf rebalancing mod in the SCS bgee mod pack, that creates a paw item in your inventory which transforms the character in to werewolf whenever you equip it. Problem is that for some reason even though the paw weapon has a 1d8 damage dice and modifies your strength to 18/76, and has add strength bonus enabled, it only hits for 5-12 damage or so.
I has weapon proficiency and category set to dagger
I tried recreating the item from scratch with different categories and abilities but ended with the same problem. Anyone know what it could be missing?
If anyone wants to check the item it's here
http://www.mediafire.com/?ljsiw9kkgi9429q
There is a werewolf rebalancing mod in the SCS bgee mod pack, that creates a paw item in your inventory which transforms the character in to werewolf whenever you equip it. Problem is that for some reason even though the paw weapon has a 1d8 damage dice and modifies your strength to 18/76, and has add strength bonus enabled, it only hits for 5-12 damage or so.
I has weapon proficiency and category set to dagger
I tried recreating the item from scratch with different categories and abilities but ended with the same problem. Anyone know what it could be missing?
If anyone wants to check the item it's here
http://www.mediafire.com/?ljsiw9kkgi9429q
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