Is STR bonus added to hurled weapons (darts, daggers, axes)?
Klorox
Member Posts: 927
TIA
What about proficiency bonus?
If yes (on both), a half Orc (with 19 STR), GM in Dart would be unstoppable! LOL
What about proficiency bonus?
If yes (on both), a half Orc (with 19 STR), GM in Dart would be unstoppable! LOL
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Edit: I just checked it out in NI, the "Add strength bonus" flags aren't checked off for daggers, darts, or throwing axes.
Throwing axes
Sling of seeking
No Strenght Bonus :
Darts
All slings except seeking
Throwing daggers (Some mods change this)
str works with throwing axes only
I only regret, that there aren't any magical Throwing Daggers, or magical, returning ones in BGEE.
Also, that daggers and short swords are pretty lackluster and everyone is better off with any other weapons. (Except for the Dagger of Venom)
(I actually ended up EEkeeping my F/T to use Scimitars/Wakizashi/Ninjato proficiency on Thief lvl 3 as the daggers were quite unsatisfactory...)
(Yes, the Dagger+1 is as soon as in Candlekeep and Dagger+2 after Nashkell mines...and the Short Sword+2 is available early by killing some Hobogoblins...but Varscona (long sword+2) can be also attained quickly (even quicker than the +2 Dagger) and other better swords will follow suit.
Mind you, that you spend majority of the 1st game at levels 5+ and that means you can walk almost anywhere to get the best weapons asap. And the best bladed weapons in BG2/ToB are as well a Longsword, Two hander and maybe a Bastard sword. Daggers or Short swords don't come even close.
...I just wish the short blades would get some love from the developers...
staff of striking because it adds so much damage (but is not infinite)
and cursed berserker weapons +3 two-handed sword
+3 kiel's flail or mace
varscona is really good because it is +2+1 making it +3 weapon
I have often muttered that varscona is unbalanced for when you can get it. Bandit camp or even cloak wood would be more fair.
but this is not a thread for weapon balance