Winski Perorate Flamestrikes
Vellin
Member Posts: 6
This may be me just bitching, but I present to you a ridiculous situation. CHARNAME goes to Sorcerous Sundries looking for spells to help stop an assassination, buys Otiluke's Resilient Sphere, tells his party mage to use it on one of the dukes (who fails the save and is now perfectly safe), kills the doppelgangers, presents evidence of Sarevok's madness/treachery to the other duke, hurts Sarevok slightly, and then gets instant oneshotted through invisibility by some jackass.
After reading a bit, I learned that casting Otiluke's Resilient Sphere on Liia might be what triggered Winski's instant Flamestrike when he spawned in to rescue Sarevok. Indeed, on loading up the auto-save, I let Liia die, and when Winski ported in, he didn't cast a flamestrike. In my opinion, Winski's behavior cannot be reconciled with an in-game explanation (i.e. this character's save file is still intact).
So my question is this: Why does Winski still have an instant cast flamestrike? Is the developer's contract with WoTC so stringent that they could not spruce up this terrible encounter?
After reading a bit, I learned that casting Otiluke's Resilient Sphere on Liia might be what triggered Winski's instant Flamestrike when he spawned in to rescue Sarevok. Indeed, on loading up the auto-save, I let Liia die, and when Winski ported in, he didn't cast a flamestrike. In my opinion, Winski's behavior cannot be reconciled with an in-game explanation (i.e. this character's save file is still intact).
So my question is this: Why does Winski still have an instant cast flamestrike? Is the developer's contract with WoTC so stringent that they could not spruce up this terrible encounter?
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Comments
In BG2 there is notorious Arkanis Gath who one shots you if you attack Shadow thieves while allied to them:you botch your quest and there is no other option to continue. Hence the game mercy-kills you to make you realise you've done something wrong.
I'm just moaning because the encounter requires careful use of metagaming to successfully complete 100% of the time.