[Request] Floating text over doors and chests
Itomon
Member Posts: 187
I'd like to see floating texts describing EVERY door and chest in game, telling us what to expect beyond that. Foe example, in a cave that some creature may lurk, a text would appear on the first click:
"This dark cave leads to something else your eyes can't reach"
If otherwise there is a cave where people live inside, with light and such, would appear:
"A dim light and shadows are beyond, for what you must enter to clearly see"
It would give more info about preparing yourself to dangers ahead and increases game immersion, and it does'nt seem that impossible to implement.
"This dark cave leads to something else your eyes can't reach"
If otherwise there is a cave where people live inside, with light and such, would appear:
"A dim light and shadows are beyond, for what you must enter to clearly see"
It would give more info about preparing yourself to dangers ahead and increases game immersion, and it does'nt seem that impossible to implement.
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Comments
I think there is an example of your request in BG2, where a rogue stone will give access to a high level encounter. From memory, I think a warning is given.
I mean, in a "Enhanced Edition", these kind of minor things would really improve our playing/replaying experience, since messing with plots/banters are still so restricted due to contract limitations.
Actually, floating texts are always nice, and i would extend that request to may other things that may interest players in an investigative fashion, something closer to those puzzle games that you should search with the mouse for clues and keys to solve it. Well... Maybe this need more fuel, so everyone feel free to join this discussion and bring some ideas, too ^^