Paladin question
coryivm
Member Posts: 27
Hey guys, I decided to run a vanilla class paladin through BG:EE with the thought of giving him the Blackguard kit or the Cavalier kit in BG2:EE depending on how I'm feeling about the direction I want to take him in at that point.
My question is since Blackguards are required to be of evil alignment will the option to select that kit be available to me if my Paladin was previously lawful good in BG:EE?
Also, I'm not too great on D&D lore. Can you guys recommend a god for my Paladin to follow? I'm trying to stay away from the stereotypical ones like Tyr or Helm. I was thinking since there is a temple of Oghma in Candlekeep I would select Oghma as my god but from what I've read it looks like his worshippers are mainly bards and wizards.
My question is since Blackguards are required to be of evil alignment will the option to select that kit be available to me if my Paladin was previously lawful good in BG:EE?
Also, I'm not too great on D&D lore. Can you guys recommend a god for my Paladin to follow? I'm trying to stay away from the stereotypical ones like Tyr or Helm. I was thinking since there is a temple of Oghma in Candlekeep I would select Oghma as my god but from what I've read it looks like his worshippers are mainly bards and wizards.
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Comments
You could play as a Lawful good Paladin of Kelemvor.
Deities are purely a role playing decision, it has no actual application in BG. But isn't Oghma actually neutral or lawful-neutral? Not a very good candidate for a paladin.
Lathander is a nice, non-Triad choice. I'm partial towards both the Red Knight (goddess of strategy) and Sune Firehair as paladin deities myself.
I guess if you really wanted to, you could set your alignment to evil and switch to a blackguard in BG2, if you're rolling a new character and RPing it as the same one. I don't think you can assign new kits to established imported characters, though.
My suggested list is as follows:
Kelemvor, LN God of the Dead and generally pretty cool guy (tried to rewrite the laws of the universe to promote goodness and punish evil)
The Red Knight, LN Goddess of Strategy (basically Tempus's ambassador to smart, disciplined people)
Chauntea, NG Goddess of Agriculture (good option for a paladin who wants to champion the common folk, since Chauntea is the main guardian of Faerun's massive farmer class)
Deneir, NG God of Writing (basically Oghma's good side)
Mielikki, NG Goddess of Forests (more strongly associated with rangers, but there's nothing saying you can't have a woodland paladin)
Mystra, NG Goddess of Magic (guardian of magic, and patron of folks like Elminster who tend to work behind the scenes to do good in the Realms)
My recommendation would be either Deneir, to play up the whole Candlekeep thing, or Kelemvor, because Kelemvor is the only god in the entire Forgotten Realms who has willing to put his power on the line to do the right thing (look up the whole Wall of the Faithless debacle for information on why every other god is actually a terrible person).
Oh! Another alternative to Oghma, alongside Deneir, would be Milil, Lord of Song. He has a pretty entertaining knightly order.
Would I be missing much if created a new version of my character as a blackguard in bg2:ee?
Well you start out at 89,000 experience in BG2 if you create a new character, when you can have 161,000 if you import. I'm assuming it will be like that in BG2EE. In addition if it works like BG2 the game will bring two items that your character had on you in BGEE into BG2EE, though none that are particularly crucial. If you don't do this you are given two default items you can find, both of which are useful so its not that big of a deal. There is a third item you can bring over is more of a gag item that is fun to carry. Its certainly nice to have, but only becomes useful in Throne of Bhaal.
Edit: Oh, yeah, you can always use bEEKeeper to change your paladin to blackguard and vice versa.
I'm trying to role play a paladin that isn't sure about his faith. He felt called by a higher power so the priest of Oghma tried to help him find his calling as a paladin. At the same time he is conflicted with being a bhaalspawn which causes him to make not so great decisions like partnering with Dorn. So I wanted to play out whether he chooses the good path or goes down the road as a anti-hero/lawful villain as a blackguard and embrace being the offspring of the god of murder.
If you have to look along the shaft of an arrow from the wrong end, if a man has you entirely at his mercy, then hope like hell that man is an evil man. Because the evil like power, power over people, and they want to see you in fear. They want you to know you're going to die. So they'll talk. They'll gloat. They'll watch you squirm. They'll put off the moment of murder like another man will put off a good cigar. So hope like hell your captor is an evil man. A good man will kill you with hardly a word.”
What about role playing a blackguard? Does he have to be ridiculously evil? I wouldn't think so because I really don't see Dorn as necessarily "evil", just ruthless. Which is somewhat justified given his story.
Paladin don't have that......the 2nd edition paladin especially is so strict, even thinking too much about performing an action can lead to immediate and permanent loss of abilities. And since paladin are able to detect evil at will, they're also forbidden to even associate with evil characters or immediately fall. The only time it's permissible is when there is absolutely no other way, and they lose their abilities until they seek atonement with a priest of their or an allied faith, and must do so immediately when first able or it becomes permanent. They also are supposed to refuse all rewards, except for the bare necessities to cover basic living expenses or if it would further the cause of their diety (such as a better sword or other gear...but they're also required to tithe 1/5 of it's estimated worth in gold to a charity ASAP, in addition to their other tithes). The reward refusal only applies to them doing something solo though. If they're working with a party, they take rewards as normal, but after each gets their share and accounting for personal living expenses the paladin must donate the rest to a charity.
BG bases falling on your rep which is just wrong. Any evil or chaotic choice that your main character has a part in should result in immediate falling.
I do wish their was an option for when a paladin falls, you have a one time opportunity to convert into a blackguard, complete with an alignment shift. Jumping off the slippery slope when given the chance, while a less extreme falling would simply continue to live out their days as a normal fighter (sans adv specialization).
Especially Viconia, not because she's a dark elf, but because there's too much hype around her ;-)