Manual in game/app
Wolfheart
Member Posts: 170
With the game coming out to the iPad and so much vital information being in paper manuals (such as the actual effect of the stats, spell progression, wild magic table's and so forth) I'd love for the manual to be accessible in-game. With a push of a button the in game manual opens with the table in question already open.
To further aid in the iPadder's world, when you open a wild mage's spellbook, let the wild magic table's aswell as the kit description pop up in a popup. Alternatively, just imbed the WildMage tables in the kit discription of the wild mage. For the wild magic area's in the game it might be prudent to show the information from the table in some manner...
As for the stats, tossing the table's at the end of the description of the stats should work? As for spell progression, why not have the spell slots be visible but have a lock icon with the level you unlock them at? Or a small blurb of text at the bottom when you get your next spell?
Either way, I hope the manual will also be available as an E-book and/or pdf? Its not quite as convenient as having the manual in game but its still good to have if you can't get the tables in game.
The same should of course apply to all tables, such as the effects of armor on thief skills and effects of using a ranged weapon in melee range.
To further aid in the iPadder's world, when you open a wild mage's spellbook, let the wild magic table's aswell as the kit description pop up in a popup. Alternatively, just imbed the WildMage tables in the kit discription of the wild mage. For the wild magic area's in the game it might be prudent to show the information from the table in some manner...
As for the stats, tossing the table's at the end of the description of the stats should work? As for spell progression, why not have the spell slots be visible but have a lock icon with the level you unlock them at? Or a small blurb of text at the bottom when you get your next spell?
Either way, I hope the manual will also be available as an E-book and/or pdf? Its not quite as convenient as having the manual in game but its still good to have if you can't get the tables in game.
The same should of course apply to all tables, such as the effects of armor on thief skills and effects of using a ranged weapon in melee range.
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