Cant enter Baldur's Gate
mkel2385
Member Posts: 3
i Cant enter the city after the cloakwood mine floods any help? do i have to talk to someone to tigger the entrance or leave thru a certain part of the map? Chap 5 has started
Post edited by Balquo on
0
Comments
IF
StateCheck(Myself,STATE_CHARMED)
Global("Drawbridge","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("Drawbridge","GLOBAL",1)
CloseDoor("DoorDraw")
END
The bridge is also handled through the area script, as you note, but I suspect you aren't reproducing this effect because it works only if you have not made it to chapter 5 yet. The pertinent slice of ar0900.bcs is
IF
GlobalGT("Chapter","GLOBAL",4)
THEN
RESPONSE #100
ActionOverride("FLAMBRID",DestroySelf())
Continue()
END
IF
Global("Chapter","GLOBAL",5)
Global("Drawbridge","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("Drawbridge","GLOBAL",1)
CloseDoor("DoorDraw")
END
I do not know if this was an oversight on anyone's part when the game was first made or if it got put in there on purpose but it would reflect "reality" if you were actually in Faerun--charming the city guard to lower the drawbridge.
The only scripts I see assigned to flambrid.cre are shout, seeenemy, and wtasight. A BCS search for "Drawbridge" indicates the only place this variable is checked or set is AR0900.bcs. I'm looking in the latest release version, 2014.
It is possible--likely, in fact--that this is an old edit I created for vanilla BG eons ago then managed to import into BGEE and simply forgot about it. That would certainly explain why it exists in my version and not yours. The idea of charming the city guard to gain entrance to the city sounds like an idea I would have, as would opening the central portion of Candlekeep to new characters (which I have also done).