EE NPC BG2:EE Proficiencies
Schneidend
Member Posts: 3,190
Assuming BG2:EE ever does, in fact, happen, I'd like to request that if the game is going to go the original BG2 route and spawn new versions of the NPCs to recruit, that Dorn's extra proficiencies are not spent on a ranged weapon or the like. Leveling up from level 2 and on would be preferable, so that I can allocate his proficiencies into halberds or bastard swords or something. I'd much rather have CHARNAME being my go-to greatsword guy, and I like to have my companions wielding different weapons than CHARNAME, so if Dorn ends up looking like so:
Two-Handed Swords ++
Longbow ++
Two-Handed Weapon Style ++
I will be a little bummed. That is all.
Two-Handed Swords ++
Longbow ++
Two-Handed Weapon Style ++
I will be a little bummed. That is all.
1
Comments
But short of that, the BG2:EE should give Dorn whatever is appropriate for his character. If you want something different, I believe mods can change that easily.
And part of the reason I made this request is because my CHARNAME already uses greatswords and crossbows, so I want to have a way to switch Dorn to halberds or some other proficiency with his extra pips.