After they fixed the pathfinding glitch and nerfed traps I haven't really dedicated myself to trying it with a balanced party. I'll probably do it in my current single player play-through and we'll likely do it in our multiplayer game. That's end game stuff for me though.
Yup, tried attacking him on my last playthrough, and part way through the battle *ZAP* he got blasted by a lightning bolt from the sky, killing him. Thus proving my theory, Drizzt's second worst enemy is bad weather, right after werebears.
Tried and succeeded. The one time I did was on a fighter, who had been specced five deep in Bows. I stocked her up with Potions of Speed, invulnerability, boots of speed, Arrows of Piercing, that kind of thing, then lead him on a merry chase, careful to keep him from pureeing the rest of my party.
I mostly leave him alone, tip my hat to him and let him go. Occasionally, I used to pickpocket his swords (when I needed them for some char). Even less times - I've killed him (for the armor).
Well.. i don't usually like to kill the few rare good guys around especially when they come from bad backgrounds and deliberately refused to be asshol*s themselves (so rare nowadays too)! So that was an obvious no for me on that one.. ^)
that beeing said.. more practically, i don't see either the point in killing him for his gear.. knowing you can perfectly finish the game without it.. and more importantly that is totally useless for a future export towards bg2 (from my understanding..if that was, well, could be discussed at least..i guess)..) : you just add ignominy to total vacuity even if only virtual, lol.. )
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that beeing said.. more practically, i don't see either the point in killing him for his gear.. knowing you can perfectly finish the game without it.. and more importantly that is totally useless for a future export towards bg2 (from my understanding..if that was, well, could be discussed at least..i guess)..) : you just add ignominy to total vacuity even if only virtual, lol.. )
But that's just me of coarse.. *))