Durlag's Tower... Do it in 2 trips?
Heindrich
Member, Moderator Posts: 2,959
So my intrepid party have ventured deep into the deadly labyrinth of Durlag's Tower. They are doing pretty well... currently fighting through the 3rd level. Probably consuming as much goodies in terms of scrolls, potions and magical ammunition as they are looting off the corpses of their enemies and finding in the treasure troves of the tower.
However, I am starting to run low on Healing Potions, and with only Jaheira's pitiful healing magic available in my party, I fear they will struggle to clear the rest of the 3rd level and then whatever horrors that they will face in level 4. (I am also starting to run out of inv space for loot)
So I am considering leaving to make a trip to Gullykin to recuperate, sell off loot and buy more healing potions.
Will the monsters I have faced respawn if I leave? puzzles re-set? It's been a hard slog getting this far, and I am already close to xp cap, so I'd really rather not do this all over again.
However, I am starting to run low on Healing Potions, and with only Jaheira's pitiful healing magic available in my party, I fear they will struggle to clear the rest of the 3rd level and then whatever horrors that they will face in level 4. (I am also starting to run out of inv space for loot)
So I am considering leaving to make a trip to Gullykin to recuperate, sell off loot and buy more healing potions.
Will the monsters I have faced respawn if I leave? puzzles re-set? It's been a hard slog getting this far, and I am already close to xp cap, so I'd really rather not do this all over again.
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I did find alot of health potions on level 1, but I've certainly been drinking them at a faster rate than finding them. I am probably not fighting battles in the most efficient ways possible, and having just Jaheira for healing means I can't top up much with every rest session.
2.) None of the traps will respawn, but there are some traps that won't go away by walking on them so you HAVE to disarm them to get rid of them.
3.) There is so much loot in there that if you want it all you'll probably have to go 2-3 times to sell stuff.
I normally clear the first floors quite early in the game and get some loot (Tome of wisdom etc). And then i return later to go into the dungeon and clear the rest. I usually take a detour to sell stuff between the last dungeon levels as there are some neat stuff there.
Just watch out for the chess.
I been outside of it and killed of 3 ghost/knights or whatever they were ...think it was named horror something - and they were tough!!
As SionIV said, the tower increases in difficulty the deeper you go. The upper levels are easy enough for a lv 5 party if you can kill the Horrors outside. Watch out for Basilisks though.
Labyrinth level 1 is not too bad if you got a thief with 100 in detect traps. Level 2 can be quite tricky but still do-able. Level 3 is when it really gets tricky, and really can only be attempted by an endgame party. Level 4 is gonna be tough even for an endgame party.
Incidentally can somebody tell me how the hell do you kill that demon? It's harder than the Demon Knight!
You may want to wrap some spoiler tags around that.
Potions of Mirrored Eyes and Potions of Freedom help greatly. Spells and magical effects that are not susceptible to MR help. Or, if you have none, spam regular spells; the demon only has 50 % MR. But it is immune to fire and electricity and resistant to cold. Be very sure to kill all the cultists before you take on the demon itself. Other than that, it is mostly a matter of beating on it with your swords and avoiding being torn to shreds.