4 Member Party advice
Thrasymachus
Member Posts: 903
Assuming that one wanted to run through BGEE and then (most likely) Vanilla BG2 all the way to ToB, would this be a good 4 member party for the BGEE portion?
1. Zeno (the PC) - Wild Mage - CG
2. Imoen - Thief > Mage - NG [Would probably dual at level 6]
3. Viconia - Cleric - NE
4. Shar-Teel - Fighter > Thief - CE [Would dual at level 6/7]
[I would try to ensure that Imo switched out of thief at roughly the same time that Shar switched to a thief.]
Alternative:
a. Keep Imoen as Thief all the way through BG1
b. Keep Shar-Teel as fighter or use Kagain insead
Or just go for a more good-inclined party with
c. Ajantis or Kivan as the main warrior
Positions 1, 2, and 3 are non-negotiable. I just need an interesting warrior for the final slot (and preferably not Coran, whom I like a lot, but whom I've played way too often).
1. Zeno (the PC) - Wild Mage - CG
2. Imoen - Thief > Mage - NG [Would probably dual at level 6]
3. Viconia - Cleric - NE
4. Shar-Teel - Fighter > Thief - CE [Would dual at level 6/7]
[I would try to ensure that Imo switched out of thief at roughly the same time that Shar switched to a thief.]
Alternative:
a. Keep Imoen as Thief all the way through BG1
b. Keep Shar-Teel as fighter or use Kagain insead
Or just go for a more good-inclined party with
c. Ajantis or Kivan as the main warrior
Positions 1, 2, and 3 are non-negotiable. I just need an interesting warrior for the final slot (and preferably not Coran, whom I like a lot, but whom I've played way too often).
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Comments
You'll probably want to plot the game out so you do thiefy things while Imoen is a thief, then do stuff you don't need a thief for while she's only a mage, then do the end game when she has her levels back. Or just take on another thief for the interim.
and blackguard > all fighters in bgee
kagain with 1 item is great tank-meatshield tho
but i think your party is weird because
you are mage
you dual imoen to mage
you have weak (con) cleric
and only 1 real fighter so probably kagain would be the best because he would have like 3x more hp than viconia
Zeno (Wild mage)
Imoen (Don't dual class)
Yeslick
Kagain
That's a great team for BG1
Yeslick : A good cleric and fighter, short saving throws because he's a dwarf.
Kagain : Great tank and fighter, amazing Con and great saving throws.
Imoen : A thief that can take everything you need
Zeno : A pure class mage.
Everything changes with BG2 as you won't get Imoen before very late into the game, but for BG2 i would go with...
Zeno
Keldorn
Jaheira / Anomen
Jan
Keldorn : Amazing fighter with one of the best kits in the game. Give him the gauntlets of dexterity and he'll have 17/18/17/12/16/18 . He has 18 in charisma so he'll be your face when shopping and getting items cheap. He will destroy all mage fights with his inquisitor kit, and give him carsomyr and he'll carry that weapon from early SoA to final fight. He comes with a full plate with a ring of protection +1 in it and free action.
Jan : Your thief and secondary mage. He'll take care of all the thief problems you might need, and he is a really good mage aswell.
Jaheira / Anomen / ???? : A strong divine caster that can pick up a shield and tank for you.
You can clear the game with any kind of combination, so in the end it depends on who/what you like.
Montaron (fighter/thief)
Xzar (mage, dual to cleric at lv.5 BUT it requires +1 *wis)
Dorn (fighter)
*wis: you make find +1 wis tome in Durlags Tower; I'd suggest going there right after Nashkel
Sorcerer
Ranger/Cleric (or Berserker/Cleric, if you prefer more melee over druid spells)
Fighter/Thief
Mage
This allows your Thief and Cleric to progress at the average rate a single-class would in a party of 6, which is fine for the skill requirements on traps/locks and divine de-buffs vs. tough enemies. You also take advantage of how stupidly powerful arcane magic is in this game much faster. Pound for pound mages are better staying single-classed than any other class in the game.
A F/T and R/C with buffs and summons are more than capable of tanking the baddest of baddies. They don't even have to meat shield for that long assuming your two casters are lobbing Missiles, Acid Arrows, Minute Meteors, and Fireballs like candy.
Cavalier
Cleric/ranger
Mage
Fighter/thief
That party would easily take care of everything if you're making the party on your own.
both x/fighters will be very good maybe better than cavalier and your mage will advance fast in levels
2.) Amazing bonus when fighting dragons
3.) Free resistance which will let you get the most important ones up to 70-90%
4.) Easy to get good stats with and you'll be able to have 18 STR, DEX, CON and CHA.
5.) His weakness is null.
6.) He can use Carsomyr and Purifier
In my opinion the Cavalier is a better fighter with some neat bonuses, and he is amazing in BG1.
[Edited] :
7.) He can get divine spells and easily boost his STR,CON,DEX to 25
8.) He can get a Deva
9.) He can turn undead
10.) Lay on hands is great and very fast to cast so useful in close combat.
PC Ranger/Cleric
Montranon
Baeloth
Edwin
2.) Baeloth is a power gaming character that doesn't have any lore points in the game and was purely made as an easter egg.
3.) Edwin is an evil character and i doubt he wants to play evil.
The wild mage part stems from my curiosity about what it would be like to play that class all the way through the trilogy. I've never played a wild mage PC before.
Hence my question about which NPC should occupy the fourth 'warrior' slot.
I'm not asking about what combo would make for the most powerful four-party group in BG1, just which warrior NPC would help make a party with a wild mage, Imoen, and Viconia feasible. On reflection, I would consider replacing Viconia with another cleric in BG1 (perhaps Yeslick).
I'm looking for something a *bit* more challenging in my next run, but not something *too* challenging (so no 'solo' run or wizard slayer).
In any case, thanks for all the suggestions!
other npc are a little less meaty for tanks so kagain is perfect tank for your party
But, I am incapable of playing BG1 w/o Kivan and BG2 w/o Keldorn. Too bad VIconia and Keldorn don't get along so great or I'd recommend him instead. I guess you could always use the Happy Patch.
In any case, it would at least be a *different* experience (for me).
6 archers would go so
4 archers would be 50% lost power
The only bonus of playing a party of 6 is the extra dialogue between the characters.