Race/Class reccomendations?
Mcrowe
Member Posts: 6
Played BG1 and BG2 back in the day and decided to give the EE a shot. That being said I am not sure what character to create, not sure if I should try to create a character that will be imported into BG2 or if I should create a character that is more fun to play in BG1 and not worry about importing to BG2 (because BG2 EE is pretty far away and I will probably replay BG1 again once it is released.
So what is a class/race combo that you think is fun to play? Which is better Dual or Multi class? And given the low level cap is it really worth Dual or Multi classing (that is if I don't decide to import this character to BG2)
Also in terms of alignment restrictions, (ect True Neutral for Druids) is it possible to change your alignment once you have created the character, I remember back on the older editions of the game I could change this with Shadowkeeper (also made my character a Tiefling) without any noticeable drawbacks however is it possible in the EE?
So what is a class/race combo that you think is fun to play? Which is better Dual or Multi class? And given the low level cap is it really worth Dual or Multi classing (that is if I don't decide to import this character to BG2)
Also in terms of alignment restrictions, (ect True Neutral for Druids) is it possible to change your alignment once you have created the character, I remember back on the older editions of the game I could change this with Shadowkeeper (also made my character a Tiefling) without any noticeable drawbacks however is it possible in the EE?
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2.) You can make any character you want and you'll do good
3.) Dwarf and half orcs are great races for fighters and close combat, elfs are great for rogues. But in the end you can play anything, even a gnome female barbarian.
4.) You can't change your alignment before getting to hell in BG2 and that doesn't change alignment as much as forces you to go evil alignment if you take the evil way with the quests.
5.) Dual class is better in a big party or with low experience, while multi class is better if you're in a smaller party or you'll be getting alot of experience. You'll be able to advance quicker in the class of your choise with dual classing while multi classing will make you advance the same rate in both classes.
Want a thief with some levels of fighter to fight better? Dual class
Want a strong fighter AND a strong mage? Multi class
I am just asking for opinions on what class is fun to play? Which classes have unique and cool abilities? What class combos are considered OP? What is a viable class for soloing the game? That sort of thing.
Fighter/thief is pretty decent too - good backstabs and can deal with traps/locks.
Or maybe a sorceror, although you need to know the game fairly well to choose the best spells.
Multi-class is so much easier to play in bg1, and is consistent fun.
Half-elf f/m is kinda meh.
A gnome fighter/illusionist is powerful, +1 spell/level and great saving throw bonuses for being a short-folk. Can have 18 con.
I think it is better than elven fighter/mage, which gets +1 to hit with bows/longswords, %90 immunity to charm and sleep. Can only have 17 con but can get 19 dex for better missile attack. However, loses 1 extra spell/lvl and saving throw bonuses.
Paladin kits are very powerful. Blackguard is so powerful it feels kinda like cheating. Play with Dorn a little and see how he murders anything in his path...
Inquisitor is a bane to all enemy mages. Immunity to hold and charm is very good.
Cavalier is awesome sauce, immunity to poison, charm, fear is BIG in bg1. Spiders, ettercaps, sirines, mages that cast horror and charm spells, etc. this guy is immune to all. He loses ranged weapon but can employ throwing daggers and throwing axes.
If I were making recomendations for people, I would say thus.
Gnome Illusionist/Thief is a really fun combination. You get to do loads of stuff and almost always have something to contribute. Scouting to trap removal to backstabing to fireballs to buffing. Literally the sky's the limit. The first two levels might be a little painful as you will advance slower than others, but after that your thief levels will keep you 'Relatively' on par with the others.
Also, Wild Mages are quite fun from the perspective that you never know what will happen when you cast a spell. If you don't mind reloading a lot and just want wacky things to happen, play a Wild mage.
But keep in mind that this isn't Neverwinter nights (and 3.5E). You can't switch around your character every level. I imagine when you were asking about a database, you were envisioning something like NWN2DB. 3E gave rise to a high degree of diversity of builds. 2E isn't like that. There are combinations (dual/multi-class) and there are even optimal times to switch. But generally no where near as much as in 3E.
Confusion all round, especially if you pick up the familiar (which has an aoe -saving throws spell).
if not than he is ok
However, F/Ms become pretty underwhelming by ToB. Just a heads-up if you plan on going all the way.
Paladins are a great class and their kits are all fantastic. A lot of fun so long as you don't mind the limited role-playing options.