Improved Cities
Delvon
Member Posts: 77
I wanted to start a thread to discuss some of the changes that could be done on cities. I tried my best to find one, but to my chagrin, was unable to do so.
One of the things I always found immersion breaking in the series, was the empty cities. Sure there are people here and there, but overall, places seemed empty. A large city like Baldurs Gate seemed empty, or at least quiet in my opinion. What I would want are more populous places. People walking around, talking etc. Limitations exist to how much can be done, but even people walking around would lighten up places a lot. Also inns housing the same people day in, day out seems ridiculous... Sure some dwarves are drunks, but why are they there all the time?! Plus, it would be interesting (albeit annoying at times I'm sure, but would help with immersion imo) to have inns be full at times. People come and go, yet there's always room to house 6 people. Maybe only have room for some? Or none at all at times? Just a suggestion.
So how could the cities be improved my fellows?
One of the things I always found immersion breaking in the series, was the empty cities. Sure there are people here and there, but overall, places seemed empty. A large city like Baldurs Gate seemed empty, or at least quiet in my opinion. What I would want are more populous places. People walking around, talking etc. Limitations exist to how much can be done, but even people walking around would lighten up places a lot. Also inns housing the same people day in, day out seems ridiculous... Sure some dwarves are drunks, but why are they there all the time?! Plus, it would be interesting (albeit annoying at times I'm sure, but would help with immersion imo) to have inns be full at times. People come and go, yet there's always room to house 6 people. Maybe only have room for some? Or none at all at times? Just a suggestion.
So how could the cities be improved my fellows?
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Comments
The only game I can think of who handled good on this aspect is Assassin's Creed.
Emulating realistic cities I find would be a bit much. What I'd want to see is more life! For the good characters there's then more on the line, and for the evil more to decimate! But would it really be such an increase to maybe double the sprites? I don't know much about the performance changes it would realistically bring about though (someone correct me if I'm completely ignorant!). If gta and Creed survive admirably with dynamic populations, why wouldn't bgee? I doubt current computers would grind to a halt with even a doubling of the sprites. Maybe my request is a bit marginal and out of the scope! Obviously the populations of these cities should be fit properly to scale. So that moving around the cities wouldn't be annoying as hell given the path finding abilities of bgee.
I also loved the inclusion of the statues you could get erected in SoA.
Has there been any indication of a place house being possible to acquire? I remember getting a lot of books to read into an abandoned house, as a collection, and means to immerse myself better.
1. More interactable npcs with unique dialogue.
2. More quests inside the towns/cities
3. More easter eggs, limited time encounters, one-time encounters.
4. More towns and cities in general. (Baldur's Gate was only accessible for the last 15 minutes of the game and there was almost nothing to do once you got there.)
5. Have more joinable unique npcs in the towns.
But yeah, a stronghold of some kind would be a nice feature to have in Baldur's Gate 1. Just a place to rest and store items for later...
Is there any mention of improving the path finding in BG:EE? So far I haven't seen anything.. I totally did the same in BG2! It was a bit too huge for my taste though. I'd only need a shack with the option to rest my group (this would be hilarious with just one bed in the house, and 6 people), keep a small library (one or two bookcases) and a chest or two. Nothing bigger than that. Then you could have some thieves coming in while you sleep and try and steal stuff, and you'd roll to see if you woke up. Then kill them or spare their lives (which could come to bite you in the ass, or reward you in some situation where you need the person). But I digress.
Are the cities going to be touched upon graphically? As in, some of the shotty buildings being redone to fit the graphical updates? I'm kinda hazy on the front of what exactly is going to be updated...