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Dorns voice Set and weapon

00zim0000zim00 Member Posts: 267
Hey guys and gals,

The uncertainty about if there is going to even be a bg2ee, has prompted me want to play bg2 again.
But this time I wanted to do things a bit differently. And since I have just finished bgee with Dorn in my party I wanted to make a NPC that I could bring along that is as close to dorn as I can get.

I have installed a mod that adds Blackguard as a playable class, used SK to change his stats and race appropriately (as this mod only allowed humans to be Blackguard and not Half-orc)

The only thing I am having trouble with now is that I would like to get dorns basic Voice Set from Bgee. I have looked on the net and these forums and haven’t found anything on how to extract them (unless im just searching for the wrong key words and it IS there) So any help or advice would be great.

On a related question there were some new items/spells that I liked from Bgee that I have extracted using SK and placed them in the BG2 override file. Most items worked that I added such as Wrath Form Scroll/spell. I would get the correct icon, txt and spell effect when used.

However doing the same thing with Dorns weapon Rancor + 1, has a missing icon, the txt when identified is gibberish. And if you attempt to equip it the game crashes. Also another example is the cursed belt of hill giant strength works functionally with no issues. It has an icon and the equipped stats change (in this case I want to give it to jaheira) But the txt again is gibberish.

I hope I have explained myself good enough xD Thanks anyone who replys or reads :)

Comments

  • SpaceInvaderSpaceInvader Member Posts: 2,125
    The "gibberish text" is due to the fact that BG:EE items name and description refer to certain text strings that in BG1/2 corrispond to different ones. It's a string miss-matching.
    You can solve the problem by creating new strings with the correct text (via Near Infinity, for example).
    As regards Dorn's Sword you should import its .bam file and the 2 "Casting spell on condition" .spl files.
    Shortly, you got to know Near Infinity.
  • 00zim0000zim00 Member Posts: 267
    @SpaceInvader

    Thanks for getting back to me so promptly, i only just got around to trying again.

    i downloaded and installed the newest near infinity i could find. Was able to open the correct directory easily enough.

    When i export the .itm files they extract fine. however when i try to do it with any of the .bam or .spl files it gives me the error such as below

    Error reading CSW2h02.BAM
    Corrupted BAM - Read Aborted

    Strange thing is i can look at all the file information with Near Infinity its just the exporting that isnt working.

    one final question if you know the answer. the 2 "Casting spell on condition" .spl files for dorns weapon both have the same condition on it twice (Cast spell on condition 232)

    does that mean i need to find the two spl files with the same name? because i can only find it once. or is it that once import these files into bg2 will this automatically apply itself to the items i place in the override file or will i need to manually apply them.

    Thanks again :)
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