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Halfling Throwing Weapons Bonus?

They get bonus to slings and darts. What about throwing daggers and throwing axes? I have a halfling fighter/thief I plan to play through the whole series. Originally I was going to do darts and daggers and then katana and duel wield, but realized getting proficiences at only every three fighter levels that I won't get enough points. Then I thought, what if they get bonus to throwing daggers like they do darts?

Comments

  • DJKajuruDJKajuru Member Posts: 3,300
    I don't know if they do have a bonus with daggers, but if you plan on playing through the whole series I believe that a +1 thac0 won't make that much of a difference after level 7 or so .
  • shylamanshylaman Member Posts: 173
    I just tested it and it seems that you do. Actually +2 somehow. I have a level 1 halfling fighter/thief with *darts, **daggers, and *single weapon. He has a buckler in his offhand. With a dagger his THACO is 18 with +1 to hit and +1 to damage, 3/2 apr. With a dart THACO 16 with +1 to hit and damage, 3 apr. With a throwing dagger THACO 16 with +1 to hit and damage, 5/2 apr.

    So, with the shortage of proficiency points over a BGT run where I amy eventually want to dual wield, I think I am going to ditch the darts, keep **daggers and add *1 short sword. With rogue rebalancing the short sward of backstabbing adds a +1 to backstab multiplier and kundane has the extra attack in BG2.

    Range of damage per round with dagger 2.5x1d4=2.5 - 10. With darts: 3x1d3=3-9. Seems like a wash. Sweet.
  • zur312zur312 Member Posts: 1,366
    get a bow
    arrows are better than darts unless there are darts of stunning but still there are more potent arrows than darts
    plus
    bow **
    1hand weapon style* = 10% critical hit = more critical hit backstabs!
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    edited August 2013
    shylaman said:

    I just tested it and it seems that you do. Actually +2 somehow. I have a level 1 halfling fighter/thief with *darts, **daggers, and *single weapon. He has a buckler in his offhand. With a dagger his THACO is 18 with +1 to hit and +1 to damage, 3/2 apr. With a dart THACO 16 with +1 to hit and damage, 3 apr. With a throwing dagger THACO 16 with +1 to hit and damage, 5/2 apr.

    So, with the shortage of proficiency points over a BGT run where I amy eventually want to dual wield, I think I am going to ditch the darts, keep **daggers and add *1 short sword. With rogue rebalancing the short sward of backstabbing adds a +1 to backstab multiplier and kundane has the extra attack in BG2.

    Range of damage per round with dagger 2.5x1d4=2.5 - 10. With darts: 3x1d3=3-9. Seems like a wash. Sweet.

    I'm assuming you have 17 strength and 19 dexterity? In that case, the +2 to hit you're getting isn't related to being a halfling. 19 DEX gives you +3 to hit with ranged weapons, 17 STR gives you +1 to hit with melee weapons, the +2 you're seeing is the difference. So for darts you're getting +3 to hit from DEX, +1 to hit from being a halfing, while for throwing daggers you're getting +3 to hit from DEX, +1 from weapon specialization.

    Also, your damage calculations are a little off. It would make more sense to compare the 2 based on their base rate of fire (2 and 3 APR for throwing daggers and darts respectively), or based on the RoF if you had weapon specialization (2 proficiency pips) in both (2.5 and 3.5 APR for throwing daggers and darts respectively).
  • IchigoRXCIchigoRXC Member Posts: 1,001
    Nice summary Morte :) I can't think of anything you have missed there (not saying I am the almighty on this front, just saying that is pretty darn comprehensive from my point of view)
  • DragonspearDragonspear Member Posts: 1,838
    But then the question becomes:

    If you are already starting with daggers because you intend to start the game with the Dagger +1 from candlekeep, do you then go 1 pip into single weapon style and another in like shortsword or longsword (very easy to acquire +2 weapons of each and dagger of venom is great) or go for the darts.
  • Morte50Morte50 Member Posts: 161
    Seems a bit of a waste to spend a pip on daggers just because there is an early +1 dagger, if it is not going to be your main melee and/or ranged weapon for the bulk of the game. With F/T (multi) I usually aim for 2 pips in melee weapon, 1 pip in weapon style (single-handed, or two-handed if using quarterstaff), and 2 pips in ranged weapons. Which of those five I take later on depends a bit on whether the focus is more on ranged or melee/backstabbing.
  • DragonspearDragonspear Member Posts: 1,838
    Well its A. the early +1 dagger, and B. I'm going for the dagger of venom later simply because I prefer backstabbing. Not to mention longswords (such as varsconia) can easily go on someone else. Its more a flavor thing, intending on using daggers anyway).

    Of course all this is largely moot for me since my own halfling is a NE assassin.
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