Could we get a fix for kit use when dual classing
Barzarel
Member Posts: 25
Normally as far is I recall you can usually choose a kit later on in AD&D, so you can technically make a say fighter then later dual class him into a swashbuckler if you have the minimum prime requirements of 17 in that stat, but in BG:EE you can't pick a kit if you choose not to pick one on the first class, is there any plans to fix this so it works accordingly to how BG2's dual class system worked as far as I recall it?
0
Comments
In BG1, you could dual into a specialist mage, but that's because specialist mages are a completely separate class from normal mages in PnP and BG1 (which was correct), rather then implemented as kits as BG2 and EE (Lazy and Wrong). (Specialists are NOT kits, they are just a different kind of base mage with completely different abilities/penalties, that can take a kit on top of specialization if they meet the spell casting requirements for it (Most mage kits need access to certain spell schools, preventing some specialists from taking them if that requirement is an opposed school)).
Currently, neither BG2 or EE allows dualing into a kit, even if your first class was true-class.
I guess my biggest issue with the current system is that I want to use a sorcerer or a dragon disciple in some dual class setup later if BG2 plus expansion is worked into a BG2: EE. Since for most part less you only play good being a mage often feel useless since Edwin will usually be a better version no matter what, which mostly leave it to being dual class or multiclass seem often an all over better choice setup. Which then become the so to say problem with current system.