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Could we get a fix for kit use when dual classing

BarzarelBarzarel Member Posts: 25
Normally as far is I recall you can usually choose a kit later on in AD&D, so you can technically make a say fighter then later dual class him into a swashbuckler if you have the minimum prime requirements of 17 in that stat, but in BG:EE you can't pick a kit if you choose not to pick one on the first class, is there any plans to fix this so it works accordingly to how BG2's dual class system worked as far as I recall it?

Comments

  • ZanathKariashiZanathKariashi Member Posts: 2,869
    As as far as PnP goes, you can dual into a kit, but a character can only have 1 kit total no matter how many classes they have (And multi-classes generally can't take kits, unless there is a specific M/C combination to allow that kit, you can't just add any fighter kit just because your MC includes a fighter, the combination has to specifically mention a kit for it to be legal (The Complete guides for each class include all valid MC kit combinations, if applicable). If your first class was normal, then one of your next classes (In PnP you can dual up to 3 times, stats allowing (one of each class pool)) could have a kit on dualing, unless the kit in question specifically disallowed dual-classing, which includes dualing into the kit.

    In BG1, you could dual into a specialist mage, but that's because specialist mages are a completely separate class from normal mages in PnP and BG1 (which was correct), rather then implemented as kits as BG2 and EE (Lazy and Wrong). (Specialists are NOT kits, they are just a different kind of base mage with completely different abilities/penalties, that can take a kit on top of specialization if they meet the spell casting requirements for it (Most mage kits need access to certain spell schools, preventing some specialists from taking them if that requirement is an opposed school)).

    Currently, neither BG2 or EE allows dualing into a kit, even if your first class was true-class.
  • BarzarelBarzarel Member Posts: 25

    As as far as PnP goes, you can dual into a kit, but a character can only have 1 kit total no matter how many classes they have (And multi-classes generally can't take kits, unless there is a specific M/C combination to allow that kit, you can't just add any fighter kit just because your MC includes a fighter, the combination has to specifically mention a kit for it to be legal (The Complete guides for each class include all valid MC kit combinations, if applicable). If your first class was normal, then one of your next classes (In PnP you can dual up to 3 times, stats allowing (one of each class pool)) could have a kit on dualing, unless the kit in question specifically disallowed dual-classing, which includes dualing into the kit.

    In BG1, you could dual into a specialist mage, but that's because specialist mages are a completely separate class from normal mages in PnP and BG1 (which was correct), rather then implemented as kits as BG2 and EE (Lazy and Wrong). (Specialists are NOT kits, they are just a different kind of base mage with completely different abilities/penalties, that can take a kit on top of specialization if they meet the spell casting requirements for it (Most mage kits need access to certain spell schools, preventing some specialists from taking them if that requirement is an opposed school)).

    Currently, neither BG2 or EE allows dualing into a kit, even if your first class was true-class.

    I know you can only take one kit, which I also mentioned in my text I believe, and yes your normally very limited in options as to multiclass kits, usually most of those if existing are either in Skills & powers or complete handbooks for races, like the elven bladesinger or dancer I think it was called a while since I played PnP. And to the 2 next yes I agree, to the last about not being able to dual class into a kit in BG2 my memory is to vague to remember, but I thought I remembered it to be possible.

    I guess my biggest issue with the current system is that I want to use a sorcerer or a dragon disciple in some dual class setup later if BG2 plus expansion is worked into a BG2: EE. Since for most part less you only play good being a mage often feel useless since Edwin will usually be a better version no matter what, which mostly leave it to being dual class or multiclass seem often an all over better choice setup. Which then become the so to say problem with current system.

  • TJ_HookerTJ_Hooker Member Posts: 2,438
    edited August 2013
    Barzarel said:

    to the last about not being able to dual class into a kit in BG2 my memory is to vague to remember, but I thought I remembered it to be possible.

    You definitely could not dual class into a kit in BG2.
    Barzarel said:

    I guess my biggest issue with the current system is that I want to use a sorcerer or a dragon disciple in some dual class setup later if BG2 plus expansion is worked into a BG2: EE. Since for most part less you only play good being a mage often feel useless since Edwin will usually be a better version no matter what, which mostly leave it to being dual class or multiclass seem often an all over better choice setup. Which then become the so to say problem with current system.

    Not being able to dual class with a sorcerer/dragon disciple isn't related to not being able to dual class into a kit. You can't dual class with them because in BG any dual class combination must be a valid multiclass combination. Since there is no sorcer/X multiclass, you can't dual class a sorcerer. The fact that the dual class button is available when playing a Dragon Disciple is a bug.
    Post edited by TJ_Hooker on
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    And 2nd edition Sorcerers couldn't dual-class anyway (Netheril Campaign setting, section on implementing sorcerers into post-folly/Non-FR settings). They considered all other classes beneath them, and if they had the spark, it would've manifested long before they would've began training in another class (unlike 3rd edition, there is none of this laying dormant BS, if they had the power, they would've realized in early childhood and pursued the sorcerer's path...or immolated themselves and their surroundings in an uncontrolled burst of magic).
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